Search found 6 matches

by NukerNoah
Wed Apr 15, 2020 9:22 am
Forum: 1 / 0 magic
Topic: [0.18.18] Crash, possibly personal construction bots
Replies: 2
Views: 1453

[0.18.18] Crash, possibly personal construction bots

I was north east of spawn clearing trees and laying rails for a new smelter with my personal construction bots at the exact moment of the crash. There was no research going and had not been for some time so the base would be essentially at a standstill with everything backed up and so should not hav...
by NukerNoah
Wed Feb 27, 2019 6:37 am
Forum: Resolved Problems and Bugs
Topic: [0.17.1] ESCaping the mod library breaks dropdowns.
Replies: 1
Views: 1752

[0.17.1] ESCaping the mod library breaks dropdowns.

Dropdown menus appear to break if you close their parent window after the dropdown is generated. Initially I thought this required activating the dropdown, but further inspection revealed that being drawn on the screen was enough to make it vulnerable. After this bug is activated the affected dropdo...
by NukerNoah
Wed Feb 27, 2019 6:03 am
Forum: Ideas and Suggestions
Topic: Mod Management Improvement: Sorting mods / sort mods by activation/enabled, downloaded/last updated-time
Replies: 22
Views: 4313

Mod Management Improvement: Sorting mods / sort mods by activation/enabled, downloaded/last updated-time

Point 2 and 3 of this suggestion is implemented, so this topic is changed to mod sorting aspect only β€” ssilk With 0.17.x dropping on the development branch I wanted to disable my mods to try the current vanilla 0.17.xperience :D Turns out, I have quite a few mods installed and the list is a patchwo...
by NukerNoah
Sun May 01, 2016 7:11 am
Forum: Ideas and Requests For Mods
Topic: [request] Mini Roboport (self-fulfilled? whoops)
Replies: 2
Views: 1453

Re: [request] Mini Roboport (self-fulfilled? whoops)

So, er. Having some coding experience and getting curious about modding Factorio I sorta went and figured out how to do it for myself. So I went and took the existing Roboport and put it in my handy dandy Shrinky Dink oven and out popped my RoboGarage. I managed to get it to do most of the things I ...
by NukerNoah
Sun May 01, 2016 3:07 am
Forum: Ideas and Requests For Mods
Topic: [request] Mini Roboport (self-fulfilled? whoops)
Replies: 2
Views: 1453

[request] Mini Roboport (self-fulfilled? whoops)

TL;DR breakdown at the end I've been thinking about logistics robots recently and there have been times where I have felt that while nice and useful, it feels like an incredible task to get that first Roboport. I propose a mod to add one item, a mini-roboport, and some minor tech tree modification t...
by NukerNoah
Fri Apr 29, 2016 7:12 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.29] Failed to create display!
Replies: 6
Views: 3659

Re: [0.12.29] Failed to create display!

For what it's worth I've been able to consistently reproduce this error. When I launch through steam it fires it's wrapper that allows the use of steam overlay and launches the game. I have found that if, during this time, I switch windows to another active window (I used Chrome) before the game win...

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