Search found 3 matches
- Fri Aug 14, 2026 2:39 pm
- Forum: Ideas and Suggestions
- Topic: Disable new radar behaviour
- Replies: 24
- Views: 2826
Re: Disable new radar behaviour
Just one more idea - with that kind of feature we maybe could use radars for counting asteroids nearby ship in space, and then use that e.g. for determing speed of the ship.
- Fri Aug 14, 2026 2:30 pm
- Forum: Ideas and Suggestions
- Topic: Disable new radar behaviour
- Replies: 24
- Views: 2826
Re: Disable new radar behaviour
I personally feel that having a radar be a circuit network signal source as opposed to just a propagator (since universe mode allows it to technically emit a signal, but it is not the source of that signal, it merely passes it along.) is not what I would like. I would rather have a separate ...
- Wed Aug 12, 2026 8:15 pm
- Forum: Ideas and Suggestions
- Topic: Disable new radar behaviour
- Replies: 24
- Views: 2826
Re: Disable new radar behaviour
Actually i think we do not need this kind of alert. Instead it should be replaced with radar being able to track how many bitters/spitters/spawners&worms does it detect.
From that then we could build circuits for any alert we need - e.g. larger increase in spawners/worms - means we have detected ...
From that then we could build circuits for any alert we need - e.g. larger increase in spawners/worms - means we have detected ...