Search found 5 matches

by etpi
Sun Aug 23, 2026 5:27 am
Forum: Ideas and Suggestions
Topic: Extra period in space platform starter pack properties
Replies: 1
Views: 110

Extra period in space platform starter pack properties

The Initial items section of the Space platform starter pack was given a new property in 2.1: "Quality: Fixed [common quality icon]." The period at the end, after the icon, looks quite out of place.
Extra period in platform starter pack properties.png


Aside from "Too heavy for a rocket!" for the ...
by etpi
Sun Aug 23, 2026 4:56 am
Forum: Not a bug
Topic: [2.1.14] Unused rocket capacity and stack size for vehicle weapons
Replies: 1
Views: 90

[2.1.14] Unused rocket capacity and stack size for vehicle weapons

Hello! :)

1. What did you do?
View vehicle weapon properties (from actual items, when viewing the vehicles in the factoriopedia, and when viewing the vehicle weapons in the factoriopedia). This applies to: Vehicle machine gun, Tank cannon, Vehicle flamethrower and Spidertron rocket launcher.

2 ...
by etpi
Fri Aug 14, 2026 2:56 am
Forum: Ideas and Suggestions
Topic: [2.0.77] Identical production stats causing rapid flickering
Replies: 4
Views: 389

Re: [2.0.77] Identical production stats causing rapid flickering

I agree the interface is behaving as designed. Thank you for moving this to the suggestions section. Here's a shorter entry for the idea rather than using the bug template.

TL;DR
Reduce the rate at which the sorting of the production statistics is re-computed, but only for long time spans.

What ...
by etpi
Wed Aug 12, 2026 9:04 am
Forum: Ideas and Suggestions
Topic: [2.0.77] Identical production stats causing rapid flickering
Replies: 4
Views: 389

[2.0.77] Identical production stats causing rapid flickering

Hello :)

1. What did you do?
Open the production statistics interface from Aquilo. Click on the fluids tab. Set the time duration to 50h. Look at Ammoniacal solution and Ammonia.


2. What happened?
In the recipe for the ammoniacal solution separation, the amount of input fluid is equal to the ...
by etpi
Wed Aug 12, 2026 7:04 am
Forum: Resolved for the next release
Topic: [2.1.14] Capture bot rocket shown in Rocket damage research tooltip
Replies: 1
Views: 267

[2.1.14] Capture bot rocket shown in Rocket damage research tooltip

Hello! :)

1. What did you do?
Going in the research tree, selecting Stronger explosives 3 (or higher) and hovering over the Rocket damage icon in the effects pane.


2. What happened?
The tooltip displays Capture bot rocket, alongside the expected regular rockets.
Capture bot rocket damage.png ...

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