Search found 6 matches

by lotwaret
Sun Sep 27, 2026 9:17 am
Forum: Won't fix.
Topic: [Bilka] [2.1.19] Decorative "white-desert-bush" and "green-desert-bush" order wrong
Replies: 2
Views: 355

Re: [Bilka] [2.1.19] Decorative "white-desert-bush" and "green-desert-bush" order wrong


Multiple prototypes can have the same order string, they get sorted by prototype name in that case. Decoratives are only shown in the map editor, so it is not worth the time to find all the orders that are the same and make them unique. It would not change the sorting anyway. The words used in the ...
by lotwaret
Fri Sep 18, 2026 11:27 am
Forum: Won't fix.
Topic: [Bilka] [2.1.19] Decorative "white-desert-bush" and "green-desert-bush" order wrong
Replies: 2
Views: 355

[Bilka] [2.1.19] Decorative "white-desert-bush" and "green-desert-bush" order wrong

In Factorio\data\base\prototypes\decorative\decoratives.lua 3391:
...
name = "white-desert-bush",
type = "optimized-decorative",
order = "b[decorative]-g[red-desert-bush]",
...

In Factorio\data\base\prototypes\decorative\decoratives.lua 3578:
...
name = "green-desert-bush",
type = "optimized ...
by lotwaret
Wed Aug 26, 2026 4:39 pm
Forum: Resolved for the next release
Topic: [Klonan] [2.1.16] Display "Research is being set by a lab" when there is no technology
Replies: 1
Views: 406

[Klonan] [2.1.16] Display "Research is being set by a lab" when there is no technology

0fa0b057c9ba60175b9c8c5eee86fc43.png
0fa0b057c9ba60175b9c8c5eee86fc43.png (28.41 KiB) Viewed 406 times
5036427708eeb13212591e55954dba03.png
5036427708eeb13212591e55954dba03.png (59.58 KiB) Viewed 406 times

Code: Select all

/c for _, t in pairs(game.player.force.technologies) do t.enabled = false end
9cd4d8ba53e52ae15b49a4623d7550ce.png
9cd4d8ba53e52ae15b49a4623d7550ce.png (143.94 KiB) Viewed 406 times
by lotwaret
Mon Aug 24, 2026 2:36 pm
Forum: Assigned
Topic: [Klonan] [2.1.14] Time allocation error of transition_time from player.set_controller()
Replies: 1
Views: 317

Re: [2.1.14] Time allocation error of transition_time from player.set_controller()

Further research found that:
The time originally used for lens conversion = the time used for lens conversion + the extra time spent before lens conversion
The latter's time is each half of the original time.
The time defined by "transition_time" is still equal to the time originally used for lens ...
by lotwaret
Sat Aug 22, 2026 8:35 am
Forum: Assigned
Topic: [Klonan] [2.1.14] Time allocation error of transition_time from player.set_controller()
Replies: 1
Views: 317

[Klonan] [2.1.14] Time allocation error of transition_time from player.set_controller()

In version 2.1.14 of the game, create a world from tutorial level 04. Observed:
The camera stops at the center of the radar for a while and then slowly zooms out, ......
In version 1.1.110 of the game, create a world from tutorial level 04. Observed:
The camera stops at the center of the radar ...
by lotwaret
Thu Aug 06, 2026 9:45 am
Forum: Resolved Problems and Bugs
Topic: [StrangePan][2.1.13] Click applied to wrong item when equipping armor from inventory
Replies: 1
Views: 680

[StrangePan][2.1.13] Click applied to wrong item when equipping armor from inventory

When I press shift + left click on an armor that can increase the size of the inventory in the inventory, the armor enters the character's armor inventory, but at the same time, the next item (which will fill its position after the armor is removed from the inventory due to the automatic inventory ...

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