Search found 4 matches

by icanhasjonas
Tue Aug 04, 2026 4:49 am
Forum: Gameplay Help
Topic: Dynamically setting train station names
Replies: 7
Views: 10580

Re: Dynamically setting train station names

Adding one more to the list for anyone finding this later: Station Renamer Combinator.

Difference from the two above is that you write the name and the signal goes inside it,
anywhere you want, next to your own words and rich text -- "{icon} Unload", "Smelter
{Name} in", "{fluid} pickup". The other ...
by icanhasjonas
Tue Aug 04, 2026 4:48 am
Forum: Ideas and Suggestions
Topic: Set station name on circuit condition
Replies: 3
Views: 1281

Re: Set station name on circuit condition

Vanilla still can't, but a mod can: Station Renamer Combinator.

For your case, wire the tanks into it and set the name to "{fluid} unload". The stop
renames to the strongest fluid signal on the wire, and because {fluid} is a type filter it
ignores items entirely, so an item renamer on the same wire ...
by icanhasjonas
Tue Aug 04, 2026 4:48 am
Forum: Ideas and Suggestions
Topic: Circuit based dynamic train station names
Replies: 1
Views: 907

Re: Circuit based dynamic train station names

This is your spec almost exactly, if you'll take a mod doing it: Station Renamer
Combinator. Parameter substitution in the station name, strongest signal wins.

{icon}, {Name}, {name}, {count}, {type} and {quality}, plus the real interrupt wildcards
{item} / {fluid} / {fuel} / {signal}. The ...
by icanhasjonas
Tue Aug 04, 2026 4:47 am
Forum: Ideas and Suggestions
Topic: Train station name via circuit network
Replies: 10
Views: 974

Re: Train station name via circuit network

Modder here, this is my own mod, so read it as self-promo.

Station Renamer Combinator does what this thread is asking vanilla for. It's a combinator
you wire signals into; you type the station name as a template and the network fills in
the blanks.

{icon} Unload -> [item=iron-plate] Unload ...

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