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by Luamaniemi
Thu Aug 06, 2026 6:44 pm
Forum: Resolved Problems and Bugs
Topic: [Klonan][2.1.14] LuaCommandable.set_command() leaves unit group stuck in gathering state called in on_build_base_arrived
Replies: 1
Views: 1081

[Klonan][2.1.14] LuaCommandable.set_command() leaves unit group stuck in gathering state called in on_build_base_arrived

OS: Windows 11 x64 25h2 build 26200.8973
Factorio version: 2.1.14
DLCs: no

Description :
This is a follow-up to https://forums.factorio.com/135356
The crash has been fixed (thanks!), but set_command() itself still does not work properly: the unit group simply switches to the gathering state and ...
by Luamaniemi
Wed Jul 29, 2026 4:27 pm
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.1.12] Crash calling LuaCommandable.set_command() (BuildBaseBehavior::prepareBuilding)
Replies: 1
Views: 530

[Klonan] [2.1.12] Crash calling LuaCommandable.set_command() (BuildBaseBehavior::prepareBuilding)

OS: Windows 11 x64 25h2 build 26200.8973
Factorio version: 2.1.12
DLCs: no

Description:
Crash in BuildBaseBehavior::prepareBuilding (Access Violation 0x000000000BADC0DE) when calling LuaCommandable.set_command inside on_build_base_arrived. The Lua event handler itself completes fully, but the ...

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