Since pollution on Aquilo isn't a thing, could the pollution button there be changed to then visualize the heat pipe temperatures on the map view?
It'd be awesome to see the color gradient as the factory heats up.
Search found 2 matches
- Tue Aug 04, 2026 7:26 pm
- Forum: Ideas and Suggestions
- Topic: Aquilo pipe temperature on map
- Replies: 0
- Views: 105
- Mon Jul 27, 2026 10:15 am
- Forum: Ideas and Suggestions
- Topic: [2.1] Extend local construction to include module slots
- Replies: 0
- Views: 168
[2.1] Extend local construction to include module slots
Scenario:
* Having put down a very large build through repeated/tiled blueprints
* Among the buildings, many beacons, assemblers and so much more (notably, buildings with module slots filled)
* Player character is standing at a construction portion, with enough buildings + modules in the inventory ...
* Having put down a very large build through repeated/tiled blueprints
* Among the buildings, many beacons, assemblers and so much more (notably, buildings with module slots filled)
* Player character is standing at a construction portion, with enough buildings + modules in the inventory ...