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by Eugene_Rymarev
Thu Aug 20, 2026 12:11 pm
Forum: Resolved for the next release
Topic: [2.1.14] Potential production speed tooltip doesn't update for machine quality-upgrade ghosts
Replies: 5
Views: 312

Re: [2.1.14] Potential production speed tooltip doesn't update for machine quality-upgrade ghosts


Even including different tiers of assemblers is tricky, for example assembler 2 accepts all effects while assembler 1 does not accept quality nor productivity, so if assembler 2 was downgraded to assembler 1 it would use incorrect effects thinking that modules that are currently in the machine ...
by Eugene_Rymarev
Thu Aug 20, 2026 11:56 am
Forum: Resolved for the next release
Topic: [2.1.14] Potential production speed tooltip doesn't update for machine quality-upgrade ghosts
Replies: 5
Views: 312

Re: [2.1.14] Potential production speed tooltip doesn't update for machine quality-upgrade ghosts


I could do a minimalistic "fix" that would only account for the different crafting speed assuming that everything else is unchanged (same base effect, same effects allowed, same effect sources allowed, same crafting categories) and fallback of not showing predicted values if entity is being ...
by Eugene_Rymarev
Thu Aug 20, 2026 8:14 am
Forum: Resolved for the next release
Topic: [2.1.14] Potential production speed tooltip doesn't update for machine quality-upgrade ghosts
Replies: 5
Views: 312

[2.1.14] Potential production speed tooltip doesn't update for machine quality-upgrade ghosts

Hello.
Following up on this thread - it originally described the issue with upgrading a beacon's quality, and was marked as fixed in 2.1.13.

However, on version 2.1.14 the same issue persists when upgrading the quality of the machine itself via a ghost (tested on an electric furnace and an ...

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