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- Sun Jun 28, 2026 2:16 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.1] Enemies not expanding to chunks with any player building
- Replies: 14
- Views: 4526
Re: [Klonan] [2.1] Enemies not expanding to chunks with any player building
Maybe the ideal scenario would be to expand the candidate expansion chunk range every time all the preexisting ones get used up? That way over time, the amount of nests clustered around the player's base would increase gradually, but far off areas would stay relatively uncolonized.