Search found 8 matches

by ProMeTheus112
Fri Aug 07, 2026 4:48 pm
Forum: News
Topic: Friday Facts #445 - The Biters Bite Back
Replies: 69
Views: 13383

Re: Friday Facts #445 - The Biters Bite Back

Very nice! You adressed everything I agree with, before expansions were rather an annoyance/chore to clean rather than a real threat, more difficulty and engagement with biters and their expansions is better, the size of them in early game was probably just a bit much in the last updates (DW), there ...
by ProMeTheus112
Mon Jul 06, 2026 6:21 pm
Forum: General discussion
Topic: We need to talk about the new fluid system
Replies: 74
Views: 6809

Re: We need to talk about the new fluid system

In my current game I use barrels (lubricant), I send them by train to some producing bases along with plastic and sulfur so I don't need petroleum gas in these bases. I have a few long pipelines with petroleum gas where I've had to adjust the pumps to only pump while fluid amount in pipe is > or ...
by ProMeTheus112
Sun Jul 05, 2026 10:05 pm
Forum: General discussion
Topic: Peace with aliens in 2.1?
Replies: 3
Views: 1125

Re: Peace with aliens in 2.1?

I think it's a bug because I have noticed at least another biter base that never sent attacks despite being hit by pollution and there was no water on the path nor was it very far from the polluting base.
by ProMeTheus112
Fri Jul 03, 2026 4:14 pm
Forum: General discussion
Topic: Biter expansion changes and it's implications
Replies: 9
Views: 2285

Re: Biter expansion changes and it's implications

For me so far my opinion of the expansion changes is positive, I've been playing only 1 DWM game since 2.1, and I think :
β€’ It makes the game more difficult, and I like it because before this change I would get to a point where I was able to set up a large perimeter of defenses securing a good ...
by ProMeTheus112
Fri Jul 03, 2026 3:43 pm
Forum: General discussion
Topic: Peace with aliens in 2.1?
Replies: 3
Views: 1125

Re: Peace with aliens in 2.1?

I have something like that in my game too, there is some water between my polluting base and a biter base that gets hit by quite a bit of pollution, but this base is never attacking. There is also a land path but drawing a line between the two bases would go through water.
by ProMeTheus112
Wed Jul 01, 2026 1:59 am
Forum: General discussion
Topic: Deathworld Marathon: Great game
Replies: 25
Views: 8877

Re: Deathworld Marathon: Great game

Actually DWM is a lot harder in 2.1.7+ now, isn't it ? Biters expand big, and they do attempt to come back in cleared areas, at least.. some of them, repeatedly. They are hard to stop as they are much bigger groups and begin creating spawners faster, and create 20 spawner bases close to your bases ...
by ProMeTheus112
Tue Jun 30, 2026 9:59 pm
Forum: General discussion
Topic: Space Age slowly changed how I think about planetary exploitation
Replies: 4
Views: 1837

Re: Space Age slowly changed how I think about planetary exploitation

It is really a very interesting aspect of Factorio that beyong reaching the final game objective (winning the game), you have various long-term goals that you can pursue after in different ways that justify continuing the playthrough beyond the win, but also give a direction towards how to win it ...
by ProMeTheus112
Sat Jun 27, 2026 1:54 pm
Forum: General discussion
Topic: Deathworld Marathon: Great game
Replies: 25
Views: 8877

Re: Deathworld Marathon: Great game


Oh yeah, is this still possible in 2.0 ?
https://forums.factorio.com/download/file.php?id=46232
Yes it's possible. And now in 2.1.7/2.1.8, biters expansions early on are massive : D it's quite a bit harder in that sense. They instead don't seem to re-expand where they have previously expanded as ...

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