Search found 4 matches

by TigraveN
Tue Jul 07, 2026 10:51 pm
Forum: Bug Reports
Topic: [2.1.9] Tank rotating animation inconsistency
Replies: 0
Views: 107

[2.1.9] Tank rotating animation inconsistency

When spinning in place in a tank, the rotating animation is much less smooth when facing up/down than left/right.

Expected behavior: the tank rotates smoothly no matter where it is looking

Observed behavior: the tank rotates smoothly only when it is facing (roughly) left or right

FPS is ...
by TigraveN
Thu Jul 02, 2026 7:27 am
Forum: Ideas and Suggestions
Topic: Ghost rails lack train placement previews
Replies: 5
Views: 363

Re: Ghost rails lack train placement previews

+1 Incredibly useful!
by TigraveN
Thu Jul 02, 2026 7:14 am
Forum: Ideas and Suggestions
Topic: Lifechanger for early ghosts
Replies: 13
Views: 910

Re: Lifechanger for early ghosts

I would love to see this suggestion implemented into the game. I think this type of feature is important for new and unexperienced players. Having there be a major newbie filter (in this case, pre-robot gameplay) is something no developer should aim to maintain.

Something curious about Factorio is ...
by TigraveN
Sun Jun 28, 2026 4:29 am
Forum: Ideas and Suggestions
Topic: Ghost placement snap
Replies: 4
Views: 290

Ghost placement snap

TL;DR
When hand-placing ghosts with a matching item in hand, introduce snap for correct placement.


What?
Currently, if you have an assembler ghost down and try to place it by hand, you have to aim your mouse at the center of the ghost to ensure correct placement by hand. If you click on any of ...

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