Search found 3 matches

by darthruneis
Wed Aug 05, 2026 4:30 pm
Forum: Not a bug
Topic: [2.1.7][Linux] Ghost entities playing same, scratchy sound
Replies: 11
Views: 905

Re: [2.1.7][Linux] Ghost entities playing same, scratchy sound

I will second that this new version is much, much better. Originally when I noticed this sound I was thinking my headset was dying, or my drivers were failing, or something else rather alarming with my then-new (and still somewhat new) linux setup - thinking I had somehow done something horribly ...
by darthruneis
Mon Jul 06, 2026 3:57 am
Forum: Ideas and Suggestions
Topic: Paste to Logistics Storage Chest filter
Replies: 74
Views: 33866

Re: Paste to Logistics Storage Chest filter

+1 (can I do like +100?), was about to add my own suggestion with this. On one hand, I'm glad to see this idea came up many years ago, on the other, I'm somewhat shocked it hasn't been implemented yet in all this time.

I would love this as a late QoL 2.1 feature. I don't think complicated modded ...
by darthruneis
Wed Jun 24, 2026 10:28 am
Forum: Not a bug
Topic: [2.1.7][Linux] Ghost entities playing same, scratchy sound
Replies: 11
Views: 905

[2.1.7][Linux] Ghost entities playing same, scratchy sound

When opening the interface for a ghost entity, all entities (at least the ones I've used so far - inserters + assembly machines in this save) seem to play the same, off/scratchy sounding sound effect for the interface opening.

Normal entities seem to play their audio normally, and inserters have a ...

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