Search found 7 matches

by zeldrakef
Tue Jun 30, 2026 7:52 am
Forum: Not a bug
Topic: "Cannot connect pipelines with different fluids" does not show if it's a building's output [2.1.8]
Replies: 2
Views: 248

Re: "Cannot connect pipelines with different fluids" does not show if it's a building's output [2.1.8]

Ah, so this quirk is limited to one-directional connections: like a undirectional-output machine, which won't let fluid inside it. I see! Thanks for the explanation.
by zeldrakef
Tue Jun 30, 2026 7:44 am
Forum: Assigned
Topic: [raiguard][2.1.8] Fluid is not shared evenly
Replies: 65
Views: 19178

Re: [raiguard][2.1.8] Fluid is not shared evenly



non-sucking machines could simply be treated as a pipeline segment with an internal buffer size large enough to hold at least one (or even more) craft's worth of fluid . This would solve the issue of lacking a crafting buffer while keeping the pass-through connection fully operational.The only ...
by zeldrakef
Tue Jun 30, 2026 7:19 am
Forum: Not a bug
Topic: "Cannot connect pipelines with different fluids" does not show if it's a building's output [2.1.8]
Replies: 2
Views: 248

"Cannot connect pipelines with different fluids" does not show if it's a building's output [2.1.8]

When you are mixing two different fluids, "Cannot connect pipelines with different fluids" is supposed to tell you that you can't do that:

Screenshot_20260630_190744.png

But no such error appears if the pipe is being placed directly on a building's output, despite the building's internal buffer ...
by zeldrakef
Tue Jun 30, 2026 6:56 am
Forum: Ideas and Suggestions
Topic: [2.1] Unflushable pumps
Replies: 2
Views: 470

[2.1] Unflushable pumps

Screenshot_20260630_162943.png

This pipeline is supposed to be carrying Lubricant. After cutting off the supply for remodelling, all the lubricant was drained from the pipeline. Due to some engineering incompetence (oops), the pipeline was instead filled with Light Oil instead. No matter: I can ...
by zeldrakef
Fri Jun 26, 2026 9:22 am
Forum: Releases
Topic: Version 2.1.8
Replies: 9
Views: 13551

Re: Version 2.1.8

Yippee! Thanks for the quick fixes!
by zeldrakef
Sat Jun 20, 2026 6:32 am
Forum: Ideas and Suggestions
Topic: Please remove the Spidertron screen wobble
Replies: 56
Views: 19172

Re: Please remove the Spidertron screen wobble

This is an old thread I know but I'd like to bring up exactly this. I can get motion sickness / nausea very easily, and the wobble of the Spidertron is sickening and can give me a headache. This isn't an "I think the game would be better if X" sugggestion, (as others have pointed how it can cause ...
by zeldrakef
Sat Jun 20, 2026 6:01 am
Forum: News
Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
Replies: 388
Views: 61689

Re: Friday Facts #442 - Flip, Flow, and Fresh Paint

In general, I agree that quality gambling by space casinos is overpowered and makes other forms of quality grinding obselete. But it's very strange that space casinos are getting shadowrealm'd when LDS productivity is not. While you could, of course, delete the LDS productivity cheese too, I think ...

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