Search found 3 matches
- Mon Jun 15, 2026 7:37 pm
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 388
- Views: 57663
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
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And you and quineotio seem to absolutely refuse to even entertain the thought that game imbalance ruins fun for other people, and instead misinterpret it as a malicious attempt to hurt you.
Yes, some fun is actually ruined for me by game imbalance. Not that bad but some. Whenever I ...
- Sat Jun 13, 2026 8:30 pm
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 388
- Views: 57663
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
Yes, 25% of my 3500 hours in the game were spent in editor worlds, theory-crafting designs and testing ideas. It’s a significant source of fun for me. Another significant source of fun for me is having tools to “break the game” at the endgame . This whole attitude reeks to me of “I’m better than ...
- Sat Jun 13, 2026 8:25 pm
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 388
- Views: 57663
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
Quality is tedious to start. That's all, once you get it going it becomes simpler and simpler. Space casinos were doing just that - jumpstart your quality.
I'm against changing that. The game works well as it is now. Want to make some tryhards happy? add an achievement - reached x whatever planet ...
I'm against changing that. The game works well as it is now. Want to make some tryhards happy? add an achievement - reached x whatever planet ...