Search found 9 matches

by sevens
Tue Jun 16, 2026 1:08 pm
Forum: Mod portal Discussion
Topic: Mod Portal API
Replies: 10
Views: 322

Re: Mod Portal API

I am now in possession of a factorio wiki account, so I'll do my damnedest to bring the api pages up to date with whatever I find while poking around
by sevens
Mon Jun 15, 2026 12:02 pm
Forum: Mod portal Discussion
Topic: Mod Portal API
Replies: 10
Views: 322

Re: Mod Portal API

Bilka wrote: Mon Jun 15, 2026 11:57 am I don't know why the game sends "is_space_age", the mod portal doesn't read it. The version should control what mods are returned, e.g. not include 1.1 only mods for a 2.0 game.
Hm, certainly odd, but at least it makes it simpler for me lol, thanks for the help!
by sevens
Mon Jun 15, 2026 11:52 am
Forum: Mod portal Discussion
Topic: Mod Portal API
Replies: 10
Views: 322

Re: Mod Portal API



unfortunately it's not quite comprehensive in terms of the endpoints available but I'll make it work


If you spot anything missing, please add it to the wiki, that way the next person will also have it easier :D


I fully intend to! The main thing I noticed was missing was the /api/search ...
by sevens
Mon Jun 15, 2026 11:45 am
Forum: Multiplayer / Dedicated Server
Topic: Resolving Path
Replies: 2
Views: 122

Re: Resolving Path

After a bit of poking around, it doesn't seem as though it's possible for an external program... darn :/
oh well, was worth a shot
by sevens
Mon Jun 15, 2026 11:43 am
Forum: Mod portal Discussion
Topic: Mod Portal API
Replies: 10
Views: 322

Re: Mod Portal API


You can find the documentation for the API on the wiki, there's an overview on https://wiki.factorio.com/Factorio_HTTP_API_usage_guidelines.


so there is! neato
unfortunately it's not quite comprehensive in terms of the endpoints available but I'll make it work
certainly takes a load off of my ...
by sevens
Mon Jun 15, 2026 12:28 am
Forum: Multiplayer / Dedicated Server
Topic: Resolving Path
Replies: 2
Views: 122

Re: Resolving Path

More specifically, I think, I want to resolve the __PATH__[...]__ variables that appear in the config files, as that would allow me to go from the app directory, to the config directory, to the data directories, which basically gives me every bit of information I need
by sevens
Mon Jun 15, 2026 12:04 am
Forum: Multiplayer / Dedicated Server
Topic: Resolving Path
Replies: 2
Views: 122

Resolving Path

So I've recently decided to make some poor decisions and try to make a terminal based mod manager that at least somewhat resembles the in-game one, because I figure it'd be nice to have and getting it to work would be pretty darn neat. I'd like to do my best to avoid having the user point the ...
by sevens
Fri Jun 12, 2026 11:39 pm
Forum: Mod portal Discussion
Topic: Mod Portal API
Replies: 10
Views: 322

Re: Mod Portal API

Yeah I suppose that does make sense, I appreciate the pointer! I'll see if I can finagle anything together
by sevens
Fri Jun 12, 2026 10:12 pm
Forum: Mod portal Discussion
Topic: Mod Portal API
Replies: 10
Views: 322

Mod Portal API

I'm not entirely certain if this is the correct place for this, but it's the closest I could see so here it goes, I guess.
I was wondering if there was a public api available for downloading mods from the mod portal, likely with an api key as provided by having a registered account 'n such. The ...

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