Search found 3 matches

by DamienAlienForums
Fri Jun 19, 2026 5:11 pm
Forum: News
Topic: Friday Facts #440 - 2.1 plan
Replies: 75
Views: 22604

Re: Friday Facts #440 - 2.1 plan



No new enemies? How about old enemies? :) I'm talking about one particular brain-jellyfish that was teased to us long-long ago. It's the last chance for it to come to the game.


It never existed. The image in the Friday Facts post is as far as it ever got.


I really wish they'd consider ...
by DamienAlienForums
Fri Jun 19, 2026 4:50 pm
Forum: News
Topic: Friday Facts #443 - More Planet Deliveries
Replies: 176
Views: 32845

Re: Friday Facts #443 - More Planet Deliveries

looking great! I'm excited to play 2.1. I'd suggest lowering the speed the planet moves during departure/arrival. It's a small detail, but the current speed feels weird to me as somebody who's played Kerbal Space Program. Perhaps it just needs a smoother change in velocity? To get KSP to look like ...
by DamienAlienForums
Sat May 30, 2026 2:00 am
Forum: News
Topic: Friday Facts #440 - 2.1 plan
Replies: 75
Views: 22604

Re: Friday Facts #440 - 2.1 plan

Since this seems to be the late game for Factorio development, it would be neat if the team would release any unused assets into the game an allow mods to reference it. The only quality of life change I can think of is to make it easier to drive a tank (and other vehicles) long distances. Something ...

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