Search found 5 matches

by Jmich888
Tue Aug 11, 2026 8:51 am
Forum: Questions, reviews and ratings
Topic: Space Exploration (0.7.57) Error when cloning tiles over a cargo launch pad
Replies: 3
Views: 1174

Re: Space Exploration (0.7.57) Error when cloning tiles over a cargo launch pad

Its cloning in the editor menu and I was just cloning clean space with tiles
by Jmich888
Fri Aug 07, 2026 9:20 pm
Forum: Questions, reviews and ratings
Topic: Space Exploration (0.7.57) Error when cloning tiles over a cargo launch pad
Replies: 3
Views: 1174

Space Exploration (0.7.57) Error when cloning tiles over a cargo launch pad

The mod Space Exploration (0.7.57) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event space-exploration::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function '__index'
__space-exploration__/scripts ...
by Jmich888
Sat Jun 06, 2026 12:46 pm
Forum: Modding discussion
Topic: Hide Arithmetic Combinator overlays
Replies: 2
Views: 328

Hide Arithmetic Combinator overlays

Is there are way to hide the overlays, when using an arithmetic combinator for a mod?
I would like to either get rid of the arrows or move them to fit a 1x1 entity.
by Jmich888
Mon Apr 27, 2026 4:15 pm
Forum: Gameplay Help
Topic: How can I read the recipe from a machine
Replies: 3
Views: 1230

Re: How can I read the recipe from a machine

Thank you for your answer 8-)

In the mean time, I found a solution, that does not require to read what the machine is doing. Let me explain...

I want to manage manufacturing remotely, so I can sit in orbit and tell the machines on the planet, what to produce.
1. in orbit I have a constant ...
by Jmich888
Mon Apr 27, 2026 1:36 am
Forum: Gameplay Help
Topic: How can I read the recipe from a machine
Replies: 3
Views: 1230

How can I read the recipe from a machine

I am trying to make a setup, where I send a recipe to an array of assemblers and as soon as an assembler has accepted a recipe, it should no longer listen for new recipes. I thought I could simply use a decider by reading the set recipe from the assembler, but it does not look like an assembler ...

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