Search found 5 matches

by dudushenko
Tue Jan 06, 2026 9:26 pm
Forum: Ideas and Suggestions
Topic: Deconstruction planner disappearing issue
Replies: 1
Views: 80

Deconstruction planner disappearing issue

There is a 1 hour timeout for entities that are marked for deconstruction - this was done for performance issues way back around v0.12.x from memory.
I have issues with this feature, because I plan and place ghosts a lot, and this feature messes up things like on the video below.
All I want is an ...
by dudushenko
Fri Jan 02, 2026 8:59 pm
Forum: Ideas and Suggestions
Topic: Ghosts that aren`t meant for robots
Replies: 0
Views: 97

Ghosts that aren`t meant for robots

There should be ghosts that robots won't build. Ghosts are a very convenient planning tool, but when it comes to planning something with ghosts in a robot-controlled area, the robots start building all the ghosts you've placed, which ruins everything. We should have personal ghosts, sort of "for ...
by dudushenko
Fri Jan 02, 2026 8:42 pm
Forum: Ideas and Suggestions
Topic: Pipes fast-building
Replies: 0
Views: 83

Pipes fast-building

There must be a possibility of pipe-dragging like belts, including pipe to ground auto-building like underground belt.
by dudushenko
Fri Jan 02, 2026 8:38 pm
Forum: Ideas and Suggestions
Topic: Better ghost rail-building
Replies: 0
Views: 39

Better ghost rail-building

We must be able to place train ghosts on rail ghosts and also see ghost rail blocks (when placing a train stop or rail signal on it)
01-02-2026, 23-37-16.png
01-02-2026, 23-37-40.png

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