Writing before playing but I did both tests, memory seemed fine, I did the ten tests and got a pass with no errors, but idk if that is something I start before going to bed and let it loop for awhile to see if any errors can happen at all.
Did the prime95 torture test and almost instantly my CPU is ...
Search found 4 matches
- Thu Jan 08, 2026 4:05 am
- Forum: Pending
- Topic: [2.0.72] Crash mass firing artillery
- Replies: 7
- Views: 489
- Mon Jan 05, 2026 7:55 pm
- Forum: Pending
- Topic: [2.0.72] Crash mass firing artillery
- Replies: 7
- Views: 489
Re: [2.0.72] Crash mass firing artillery
I realized this could be due having my PC on for approximately 33:21:00:00~ at the time of posting. Because another game crashed in a similar manner afterwards, and trying to played bejeweled on chrome crashing in a similar way too.
Though it was the third time factorio had crashed on me while I ...
Though it was the third time factorio had crashed on me while I ...
- Thu Jan 01, 2026 4:23 pm
- Forum: Pending
- Topic: [2.0.72] Crash mass firing artillery
- Replies: 7
- Views: 489
Re: [2.0.72] Crash mass firing artillery
I'll try to reproduce it, and maybe I'll record it, if OBS doesnt crash too. o7
- Thu Jan 01, 2026 3:24 am
- Forum: Pending
- Topic: [2.0.72] Crash mass firing artillery
- Replies: 7
- Views: 489
[2.0.72] Crash mass firing artillery
What did you do?
Using a massive 1000 artillery train to clear biters while using a custom binding of "ctrl + scroll up" for "use item" and the G502 logitech mouse that allows the scroll wheel to spin freely. I then paint biters nest good side to side and either going slowly up or down using said ...
Using a massive 1000 artillery train to clear biters while using a custom binding of "ctrl + scroll up" for "use item" and the G502 logitech mouse that allows the scroll wheel to spin freely. I then paint biters nest good side to side and either going slowly up or down using said ...