There should be a zip folder along the lines of "desync-report-2016-09-24_18-42-54.zip" - that's the file that contains everything needed.
The desync report file, is from the server, I just uploaded what the server had saved
The person that desynced should have the full desync report zip file ...
Search found 5 matches
- Fri Oct 14, 2016 3:47 pm
- Forum: Desyncs with mods
- Topic: Desync report on 0.14.13 modded
- Replies: 7
- Views: 3210
- Fri Oct 14, 2016 3:37 pm
- Forum: Desyncs with mods
- Topic: Desync report on 0.14.13 modded
- Replies: 7
- Views: 3210
Re: Desync report on 0.14.13 modded
The desync report file, is from the server, I just uploaded what the server had savedRseding91 wrote:There should be a zip folder along the lines of "desync-report-2016-09-24_18-42-54.zip" - that's the file that contains everything needed.
- Fri Oct 14, 2016 3:14 pm
- Forum: Desyncs with mods
- Topic: Desync report on 0.14.13 modded
- Replies: 7
- Views: 3210
Re: Desync report on 0.14.13 modded
That's not the full desync report. It's missing the "other" part of it.
Can you tell me what the other part of the report is? The save file? The log file?
Client side log: https://drive.google.com/open?id=0B0-3oeXJF8g0OU0zRmNTaHVLcnM
Save file from server: https://drive.google.com/open?id=0B0 ...
Can you tell me what the other part of the report is? The save file? The log file?
Client side log: https://drive.google.com/open?id=0B0-3oeXJF8g0OU0zRmNTaHVLcnM
Save file from server: https://drive.google.com/open?id=0B0 ...
- Fri Oct 14, 2016 2:59 pm
- Forum: Desyncs with mods
- Topic: Desync report on 0.14.13 modded
- Replies: 7
- Views: 3210
Desync report on 0.14.13 modded
Playing with this modpack: https://drive.google.com/open?id=0BzbypQp-ydUWT2F6UGR4WWpzUjQ
Throws me into a instant and looping desync. The server is mine, I haven't started to debug why it might cause desync just that it does.
1346.436 Info ServerMultiplayerManager.cpp:733: mapTick(8760422) received ...
Throws me into a instant and looping desync. The server is mine, I haven't started to debug why it might cause desync just that it does.
1346.436 Info ServerMultiplayerManager.cpp:733: mapTick(8760422) received ...
- Mon Sep 19, 2016 7:42 am
- Forum: Not a bug
- Topic: client continue to send heartbeat server has already dropped
- Replies: 1
- Views: 942
client continue to send heartbeat server has already dropped
A snapshot of the log:
15528.483 Info ServerRouter.cpp:242: Received message type(ClientToServerHeartbeat) heartbeat(sequenceNumber(222695785) ) requestsForHeartbeats() from unknown address(redact), so the peer id can't be deduced.
Issue is that player is dropped, and server is receiving this ...
15528.483 Info ServerRouter.cpp:242: Received message type(ClientToServerHeartbeat) heartbeat(sequenceNumber(222695785) ) requestsForHeartbeats() from unknown address(redact), so the peer id can't be deduced.
Issue is that player is dropped, and server is receiving this ...