Search found 3 matches
- Tue Oct 28, 2025 12:13 pm
- Forum: Won't fix.
- Topic: productivity exploit +100%
- Replies: 19
- Views: 7040
Re: productivity exploit +100%
Possible fix: do nothing because this abuse needs a manual labor and so is throughput limited and every possible solution is going to be seen by someone else to be more buggy (delaying bonus until main product finishes would be confusing due to gui, not returning ingredients is going to cause ...
- Tue Oct 28, 2025 12:06 pm
- Forum: Duplicates
- Topic: Duping bug with >100% productivity
- Replies: 2
- Views: 191
Re: Duping bug with >100% productivity
Thanks! Excuse me, I tried to look for it as it seems obvious enough but didn't find anything.
- Tue Oct 28, 2025 5:56 am
- Forum: Duplicates
- Topic: Duping bug with >100% productivity
- Replies: 2
- Views: 191
Duping bug with >100% productivity
Steps to reproduce:
Take a building and fit it with productivity modules so that it has >100% productivity (for example, electromagnetic plant with 5 uncommon productivity modules). Put all of the ingredients in. Wait until the productivity progress bar completes and stop the plant before it ...
Take a building and fit it with productivity modules so that it has >100% productivity (for example, electromagnetic plant with 5 uncommon productivity modules). Put all of the ingredients in. Wait until the productivity progress bar completes and stop the plant before it ...