I wish I knew that before I did my tests)Donion wrote: Fri Oct 17, 2025 5:27 pm You can enable the show-detailed-info debug (press F4) option. There is a line saying which track is currently playing and if the game keeps going after the crash like you mentioned in your first post, maybe you could catch which track caused the crash.
Search found 5 matches
- Fri Oct 17, 2025 5:44 pm
- Forum: Technical Help
- Topic: [2.0.69] Crash when ambient music changes (QueuedSoundInstanceSDL::queueSample)
- Replies: 8
- Views: 422
Re: [2.0.69] Crash when ambient music changes (QueuedSoundInstanceSDL::queueSample)
- Fri Oct 17, 2025 5:41 pm
- Forum: Technical Help
- Topic: [2.0.69] Crash when ambient music changes (QueuedSoundInstanceSDL::queueSample)
- Replies: 8
- Views: 422
Re: [2.0.69] Crash when ambient music changes (QueuedSoundInstanceSDL::queueSample)
I think I found source of my problem, gleba-11-bb-2 and 5.
When I tried to open them with windows media player, I had a message "encoding error".
My guess is when ambient music was updated, it was in July I think, I had error with download and some files got corrupted.
So, I deleted all songs and ...
When I tried to open them with windows media player, I had a message "encoding error".
My guess is when ambient music was updated, it was in July I think, I had error with download and some files got corrupted.
So, I deleted all songs and ...
- Fri Oct 17, 2025 11:11 am
- Forum: Technical Help
- Topic: [2.0.69] Crash when ambient music changes (QueuedSoundInstanceSDL::queueSample)
- Replies: 8
- Views: 422
Re: [2.0.69] Crash when ambient music changes (QueuedSoundInstanceSDL::queueSample)
I change from 19 to 14 before crash, otherwise game just do not load, due mod error.
Before change I was getting same message as in discussion https://mods.factorio.com/mod/world-wide-music/discussion/6877103828c66b1edb2b0bc3
I do not have SA enabled, but I bought it on Steam, just like base game.
I ...
Before change I was getting same message as in discussion https://mods.factorio.com/mod/world-wide-music/discussion/6877103828c66b1edb2b0bc3
I do not have SA enabled, but I bought it on Steam, just like base game.
I ...
- Wed Oct 15, 2025 1:11 pm
- Forum: Technical Help
- Topic: [2.0.69] Crash when ambient music changes (QueuedSoundInstanceSDL::queueSample)
- Replies: 8
- Views: 422
Re: [2.0.69] Game crash when ambient music changes.
The error from discussion I have fixed locally, by reducing sound_variations(spaceAgePath .. "/sound/ambient/aquilo/aquilo-10/aquilo-10-a", 19, 1.0) from 19 to 14.
I will try another mod, thanks.
I will try another mod, thanks.
- Wed Oct 15, 2025 11:06 am
- Forum: Technical Help
- Topic: [2.0.69] Crash when ambient music changes (QueuedSoundInstanceSDL::queueSample)
- Replies: 8
- Views: 422
[2.0.69] Crash when ambient music changes (QueuedSoundInstanceSDL::queueSample)
I downloaded this mod, https://mods.factorio.com/mod/world-wide-music.
But game start crashing when it about to play new track, in a middle of game session.
When crash occur I get crash message window, but game continues to work normally, I can play/save/exit, except music is gone.
I do not know how ...
But game start crashing when it about to play new track, in a middle of game session.
When crash occur I get crash message window, but game continues to work normally, I can play/save/exit, except music is gone.
I do not know how ...