Well I ended up adding the research using dev/lua commands and then removing it for me to legitimatelly research it later on.
A weird bug but thank goodness for commands.
Search found 3 matches
- Wed Oct 01, 2025 6:12 pm
- Forum: Modding help
- Topic: 2.0 / Missing Important tech on my current game only.
- Replies: 5
- Views: 280
- Wed Oct 01, 2025 3:13 pm
- Forum: Modding help
- Topic: 2.0 / Missing Important tech on my current game only.
- Replies: 5
- Views: 280
Re: 2.0 / Missing Important tech on my current game only.
Would updates to mods do it as well?
Had one that needed to remove features from itself to fix a bug.
Other than thats I haven't touched the modlist at all, no removals or additions, though I wish I checked all tech at the start..
I also tried the command, and I guess it went through? Got a warning ...
Had one that needed to remove features from itself to fix a bug.
Other than thats I haven't touched the modlist at all, no removals or additions, though I wish I checked all tech at the start..
I also tried the command, and I guess it went through? Got a warning ...
- Wed Oct 01, 2025 2:19 pm
- Forum: Modding help
- Topic: 2.0 / Missing Important tech on my current game only.
- Replies: 5
- Views: 280
2.0 / Missing Important tech on my current game only.
Hello!
Yesterday while playing my modded factorio (K2Space age + other lesser ones), I was eager to finally research flamethrower turrets both for offense and defense. To my shock though, I couldn't.
It stated that I "Lacked prerequisite technologies" despite having Military tech cards reserached ...
Yesterday while playing my modded factorio (K2Space age + other lesser ones), I was eager to finally research flamethrower turrets both for offense and defense. To my shock though, I couldn't.
It stated that I "Lacked prerequisite technologies" despite having Military tech cards reserached ...