Search found 2 matches

by Hallowed
Mon Mar 16, 2026 8:43 am
Forum: Assigned
Topic: [Klonan] [2.0.73] Crash from Commandable trying to avoid obstacle (GotoBehavior nullopt goal)
Replies: 0
Views: 272

[Klonan] [2.0.73] Crash from Commandable trying to avoid obstacle (GotoBehavior nullopt goal)

I couldn't reproduce it sadly, but we were beta testing my version of Hive Mind and after several hours it suddenly crashed.
I've added the Unit Control version we were using, since the issue appears to relate to units being commanded to go somewhere.
by Hallowed
Wed Sep 24, 2025 7:32 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.66] Crash when calling 'Player::onCharacterDied()' with modded character
Replies: 1
Views: 3033

[2.0.66] Crash when calling 'Player::onCharacterDied()' with modded character

I've been porting the hive mind mod that lets you play as the biters to 2.0.
As part of the mod the player character gets replaced with a biter model. Killing this biter player consistently crashes the game.

Reproduction Steps:
Load factorio with the attached mods
Start a new game with the scenario ...

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