I couldn't reproduce it sadly, but we were beta testing my version of Hive Mind and after several hours it suddenly crashed.
I've added the Unit Control version we were using, since the issue appears to relate to units being commanded to go somewhere.
Search found 2 matches
- Mon Mar 16, 2026 8:43 am
- Forum: Assigned
- Topic: [Klonan] [2.0.73] Crash from Commandable trying to avoid obstacle (GotoBehavior nullopt goal)
- Replies: 0
- Views: 272
- Wed Sep 24, 2025 7:32 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.66] Crash when calling 'Player::onCharacterDied()' with modded character
- Replies: 1
- Views: 3033
[2.0.66] Crash when calling 'Player::onCharacterDied()' with modded character
I've been porting the hive mind mod that lets you play as the biters to 2.0.
As part of the mod the player character gets replaced with a biter model. Killing this biter player consistently crashes the game.
Reproduction Steps:
Load factorio with the attached mods
Start a new game with the scenario ...
As part of the mod the player character gets replaced with a biter model. Killing this biter player consistently crashes the game.
Reproduction Steps:
Load factorio with the attached mods
Start a new game with the scenario ...