Search found 3 matches

by k1ngjulien
Tue Jul 07, 2026 7:49 pm
Forum: Resolved Problems and Bugs
Topic: [2.1.9] Parameterization of Logistic Network Enable Condition not Recognized
Replies: 7
Views: 810

Re: [2.1.9] Parameterization of Logistic Network Enable Condition not Recognized

ok its much stranger, i recreated the blueprint and now it works again...

broken version, copied from old save:

0eNrFlttymzAQhl9Fo8sOZGwOacK0V3mF3jUZRsBiqwaJ6JDE4 ...
by k1ngjulien
Tue Jul 07, 2026 7:26 pm
Forum: Resolved Problems and Bugs
Topic: [2.1.9] Parameterization of Logistic Network Enable Condition not Recognized
Replies: 7
Views: 810

Re: [2.1.9] Parameterization of Logistic Network Enable Condition not Recognized


I see. You’re placing the recipe parameter 0 in the item-condition. Since the logistic condition only works with items it ignores the recipe parameter.

The intended way is to make a blueprint and in the GUI you enable parameter for both the condition and recipe - separately.

The GUI probably ...
by k1ngjulien
Wed Sep 24, 2025 11:45 am
Forum: Ideas and Suggestions
Topic: Steam Rich Presence
Replies: 2
Views: 652

Re: Steam Rich Presence

I've been thinking the same thing! Took me a while to find out that these are called "Enhanced Rich Presence" and I'm glad I'm not the only one suggesting this :)

Here's Valve's documentation about this topic: https://partner.steamgames.com/doc/features/enhancedrichpresence

I guess it could be a ...

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