Search found 4 matches
- Tue Sep 09, 2025 3:02 pm
- Forum: Duplicates
- Topic: [2.0.66] Red X stays in the chest when logistic bots pick up the item before construction bots do it
- Replies: 2
- Views: 273
Re: [2.0.66] Red X stays in the chest when logistic bots pick up the item before construction bots do it
Thanks! I've completely missed original thread.
- Mon Sep 08, 2025 9:24 pm
- Forum: Duplicates
- Topic: [2.0.66] Red X stays in the chest when logistic bots pick up the item before construction bots do it
- Replies: 2
- Views: 273
[2.0.66] Red X stays in the chest when logistic bots pick up the item before construction bots do it
1. Have a roboport network with both construction and logistic bots, 1x storage chest, 1x requester chest.
2. Set requester chest to request spoilage.
3. Put an item in the storage chest. Very important , if the chest only has 1 item - the nutrients - the red X is being removed by construction bot ...
2. Set requester chest to request spoilage.
3. Put an item in the storage chest. Very important , if the chest only has 1 item - the nutrients - the red X is being removed by construction bot ...
- Sun Sep 07, 2025 9:44 pm
- Forum: Resolved for the next release
- Topic: [Genhis][2.0.66] Demolisher kills counted twice
- Replies: 1
- Views: 268
[Genhis][2.0.66] Demolisher kills counted twice
When you kill a demolisher it shows up in Production/Kills as "2".
I've noticed when playing with Milestones mod and suddenly I got milestone for killing 10 big demolishers sooner than I expected.
I've reproduced the issue on brand new vanilla save.
1. Start new map.
2. Go into editor mode.
3 ...
I've noticed when playing with Milestones mod and suddenly I got milestone for killing 10 big demolishers sooner than I expected.
I've reproduced the issue on brand new vanilla save.
1. Start new map.
2. Go into editor mode.
3 ...
- Fri Sep 05, 2025 9:58 pm
- Forum: Ideas and Suggestions
- Topic: Turret range is barely visible when building new one
- Replies: 3
- Views: 393
Turret range is barely visible when building new one
TL;DR
Make turret range easier to distinguish from other overlays when building.
What?
Sometimes it's hard to see how far newly-placed turret will reach.
Possible solutions I would accept:
1. Make range of the turret-you're-building less transparent.
2. Add solid black border to the range for ...
Make turret range easier to distinguish from other overlays when building.
What?
Sometimes it's hard to see how far newly-placed turret will reach.
Possible solutions I would accept:
1. Make range of the turret-you're-building less transparent.
2. Add solid black border to the range for ...