Search found 4 matches

by Chicago119
Mon Sep 22, 2025 4:20 am
Forum: Modding help
Topic: Animating a new pump
Replies: 1
Views: 318

Re: Animating a new pump

I have tried remaking this pump in a dozen different ways. Here is the deepcopy method I am currently attempting to use, but even rewriting the entire thing from scratch produces the same visual issues.

https://pastebin.com/fhWWWLCq
by Chicago119
Tue Sep 16, 2025 11:17 am
Forum: Modding help
Topic: Animating a new pump
Replies: 1
Views: 318

Animating a new pump

I'm still pretty new to lua and modding Factorio in general. I'm just trying to make a new set of pipes for the game, and included a pump without stopping to consider if that was even something the engine will allow for.

I've got the pipes all working and visually how I want them. But this pump, I ...
by Chicago119
Mon Sep 01, 2025 10:05 pm
Forum: Modding help
Topic: Using entity freezing as a script trigger
Replies: 1
Views: 347

Using entity freezing as a script trigger

Howdy all,

I'm currently working on a mod to add new plastic pipes to the game. I'm 90% done, assets and most of the lua is at least first-draft done.

But I thought it would be a fun option to add to have a %chance of these pipes breaking when frozen (adjustable, but default I'm thinking like 10 ...
by Chicago119
Fri Aug 15, 2025 1:13 am
Forum: Modding help
Topic: Custom Item Icons
Replies: 1
Views: 364

Custom Item Icons

I'm fairly new to modding this game. I'm not looking to make a full spritesheet for an entity out of a 3d model, but I am looking for a guide on making a basic PNG spritesheet in a compatible format/dimensions for a new intermediate item. I can see the spritesheets here for the vanilla intermediates ...

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