+100
This is the only serious problem I've found, so far. Ripping up massive amounts of walls and rails, slooowly, because of a slight misalignment isn't fun. And fun is sort of important in a game, right? (I gave up on the campaign after a thing with rails)
Search found 2 matches
- Thu Apr 21, 2016 7:06 am
- Forum: Implemented Suggestions
- Topic: Early Blueprints (maybe game transferable)
- Replies: 3
- Views: 2027
- Thu Apr 21, 2016 6:52 am
- Forum: Not a bug
- Topic: Water is generated last, overwriting essential resources
- Replies: 8
- Views: 3760
Re: Water is generated last, overwriting essential resources
I don't understand. Surely map generation allowing for "unplayable" maps is a bug... The problem is that the developer observes the code working as expected, and so does not have a bug, but you observe a bad experience, and that's only a problem if you're supposed to have a good time. Yes...