Search found 12 matches
- Sun May 24, 2026 3:43 pm
- Forum: Technical Help
- Topic: [2.0.76] Cannot connect to multiplayer.factorio.com
- Replies: 1
- Views: 223
Re: [2.0.76] Cannot connect to multiplayer.factorio.com
Nevermind, the issue has resolved itself. Likely that my ISP has assigned me a new IP address.
- Fri May 22, 2026 5:21 pm
- Forum: Modding help
- Topic: Pump distance limit
- Replies: 4
- Views: 526
Re: Pump distance limit
Accidently I connected a refinery with a longer one, and even though the pipe section triggered an alert, the refinery received the oil, which was put in by an oil mine from the exact other end of the pipe.
If you let the refinery run for a bit, it will shut down eventually as the pipeline has ...
If you let the refinery run for a bit, it will shut down eventually as the pipeline has ...
- Wed May 20, 2026 4:22 pm
- Forum: Technical Help
- Topic: [2.0.76] Cannot connect to multiplayer.factorio.com
- Replies: 1
- Views: 223
[2.0.76] Cannot connect to multiplayer.factorio.com
I used to be able to access the server list perfectly fine for many months, but it stopped working a few days ago.
When I try to access the server list from "Browse public games", I get the following error:
05-20-2026, 18-57-14.png
Trying to curl the server list from a command line doesn't work ...
When I try to access the server list from "Browse public games", I get the following error:
05-20-2026, 18-57-14.png
Trying to curl the server list from a command line doesn't work ...
- Tue May 12, 2026 7:46 am
- Forum: Mod portal Discussion
- Topic: Prevent empty title
- Replies: 3
- Views: 492
Re: Prevent empty title
firefox doesn't show anything and is mostly right to do so "<a href="/mod/heart-attack/discussion/6749ea4542705fa9914f6201" title="γ €">γ €</a>". title IS empty.
Oh! I didn't realise that Firefox does things differently. It seems like Chromium-based browsers display this title as it is, while ...
- Mon May 11, 2026 12:14 pm
- Forum: Mod portal Discussion
- Topic: Prevent empty title
- Replies: 3
- Views: 492
Re: Prevent empty title
The title of the linked thread isn't actually empty, it just isn't visible because it consists of two spaces.
It is still clickable (image shows the title with cursor hovered over it):
05-11-2026, 15-11-14.png
I'm not saying this as though this is perfectly fine, it is still a silly title that ...
It is still clickable (image shows the title with cursor hovered over it):
05-11-2026, 15-11-14.png
I'm not saying this as though this is perfectly fine, it is still a silly title that ...
- Sun Apr 26, 2026 3:16 pm
- Forum: Gameplay Help
- Topic: Asteroid spawning implementation
- Replies: 10
- Views: 4082
Re: Asteroid spawning implementation
That seem a good topic for a future FFF, given the several rounds of optimizations that occured, and the cryptic curves on the factoriopedia that leaves players wondering if the m is for minutes or meter endlessly.
I think your observations are incomplete,as you had some luck for now, but one ...
- Wed Jan 07, 2026 7:31 am
- Forum: Gameplay Help
- Topic: turbines / steam engines in space
- Replies: 2
- Views: 680
Re: turbines / steam engines in space
Steam engines and turbines do work in space. Neither the steam engine nor the steam turbine have any construction surface conditions, so they can be placed anywhere, even in space.
- Tue Dec 16, 2025 12:21 pm
- Forum: Ideas and Suggestions
- Topic: flip thruster horizontally
- Replies: 6
- Views: 2734
Re: flip thruster horizontally
I was curious, and I looked at the prototype data https://github.com/wube/factorio-data/blob/d7accb4077ef7b000298d327e974f94467d39bb8/space-age/prototypes/entity/entities.lua#L791 but I can't work out why it doesn't let you flip it.
I don't want to cheat so I can't be bothered trying to work it ...
- Sat Dec 13, 2025 7:30 pm
- Forum: Mod Packs / Libs / Special Interest
- Topic: TFMG english locale files, with spelling & grammar errors fixed
- Replies: 0
- Views: 612
TFMG english locale files, with spelling & grammar errors fixed
English locale files for TheFactoryMustGrow, with just one pass of proofreading applied! (Look, I do this stuff for free)
- Fri Oct 24, 2025 2:22 pm
- Forum: News
- Topic: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2β’
- Replies: 72
- Views: 38205
Re: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2β’
I love dissecting these types of images. The devs definitely do this on purpose to mess with us 
I hope I didn't miss any other 'errors'!
I hope I didn't miss any other 'errors'!
- Wed Oct 08, 2025 6:15 pm
- Forum: Won't fix.
- Topic: [2.0.69] Burner inserters can give infinite burnt results if wood has a burnt result
- Replies: 1
- Views: 770
[2.0.69] Burner inserters can give infinite burnt results if wood has a burnt result
What did you do?
1. This was done with a mod that gives wood a burnt result (ash).
2. I placed a burner inserter, which starts with a small amount of initial wood fuel inside of it.
3. I let the inserter move items until it ran out of fuel.
What happened?
When the initial wood fuel ran out, a ...
1. This was done with a mod that gives wood a burnt result (ash).
2. I placed a burner inserter, which starts with a small amount of initial wood fuel inside of it.
3. I let the inserter move items until it ran out of fuel.
What happened?
When the initial wood fuel ran out, a ...
- Sun Jul 13, 2025 2:15 pm
- Forum: Minor issues
- Topic: [2.0.47] Biters attack from partially failed expansion outside of pollution cloud for no apparent reason
- Replies: 3
- Views: 2756
Re: [2.0.47] Biters attack from partially failed expansion outside of pollution cloud for no apparent reason
I've also experienced this issue on both Nauvis and Gleba with Space Age active [v2.0.55]. Enemy AI is sending unprovoked attack groups at random - ranging from one to several attacks per hour - as if I have Rampant installed, even though no nests are absorbing pollution. I have confirmed with ...