Search found 6 matches
- Fri Jul 04, 2025 12:16 pm
- Forum: Gameplay Help
- Topic: Need help with the new trains system
- Replies: 13
- Views: 701
Re: Need help with the new trains system
Now, if only the new "make trains the same colour as the destination" feature hadn't trashed my painstakingly selected train colours...
You can load an older save where the train colors are still present. Blueprint locomotives with customized colors to get all your customized colors. Load your ...
- Fri Jul 04, 2025 9:25 am
- Forum: Gameplay Help
- Topic: Need help with the new trains system
- Replies: 13
- Views: 701
Re: Need help with the new trains system
Well. I was just typing up an angry post complaining that it doesn't work to disable a station, even if there's another one with the same name. Then I thought to double check my station and what do you know, I'd accidentally set the train limit to zero...
So anyway, it looks like this works great ...
So anyway, it looks like this works great ...
- Wed Jul 02, 2025 11:55 am
- Forum: Gameplay Help
- Topic: Need help with the new trains system
- Replies: 13
- Views: 701
Re: Need help with the new trains system
I've got a lot of stations to get through, but it seems to be working so far!
One arithmetic combinator for resource/(capacity/100) feeding into another for P = 100 - input.
I then set the train stop to read in P for its priority. And I can even disable the stop when P <= 0, to cut down ...
One arithmetic combinator for resource/(capacity/100) feeding into another for P = 100 - input.
I then set the train stop to read in P for its priority. And I can even disable the stop when P <= 0, to cut down ...
- Wed Jul 02, 2025 2:57 am
- Forum: Gameplay Help
- Topic: Need help with the new trains system
- Replies: 13
- Views: 701
Re: Need help with the new trains system
It has the same problem as your solution for that thread, though: it's not going to evenly distribute resources between all the "wall" stations, one of them is going to hog all the trains until it's full, then the next one, then the next one. Unless I'm missing something?
It is going to ...
- Tue Jul 01, 2025 10:53 pm
- Forum: Gameplay Help
- Topic: Need help with the new trains system
- Replies: 13
- Views: 701
Re: Need help with the new trains system
This is essentially the same as https://forums.factorio.com/129639, so if you need unique station names you get the behavior you want by using interrupts.
It has the same problem as your solution for that thread, though: it's not going to evenly distribute resources between all the "wall ...
- Tue Jul 01, 2025 1:04 pm
- Forum: Gameplay Help
- Topic: Need help with the new trains system
- Replies: 13
- Views: 701
Need help with the new trains system
I started up a marathon game a while ago, back before the new train changes. I set the world to maximum production cost for everything, and resources as far apart as possible. Most things have dedicated factories attached to multi-platform train stations for import/export.
Folks, I'm having trouble ...
Folks, I'm having trouble ...