Search found 19 matches

by inteljoe
Sat Dec 30, 2017 1:30 am
Forum: General discussion
Topic: 0.16 Fluid wagon separation feature removal POLL
Replies: 41
Views: 5784

Re: 0.16 Fluid wagon separation feature removal POLL

Moreover, the very fact the the devs have created a forum for an alpha game, that includes polls, tells you quite clearly that it is a tool that should, at least, be considered. Further to this, what point is there, even if there is no hope at all of any change, in objecting to a discussion about i...
by inteljoe
Fri Jun 02, 2017 3:56 pm
Forum: Gameplay Help
Topic: How to PROPERLY use Enable/Disable of a Train Station
Replies: 20
Views: 8558

Re: How to PROPERLY use Enable/Disable of a Train Station

Typically I set up a mine with 1-2 pick up stations. And then my smelter has any number of drop off's. Although I use terminus stations so the whole loop thing doesn't work with me. I also use a 4 lane highway essentially for the trains, and then drop down to 2-lane for depots/mines/factories. I mak...
by inteljoe
Fri May 05, 2017 3:06 pm
Forum: General discussion
Topic: Loader Poll - Trying to get an idea of what the opinions are
Replies: 159
Views: 23748

Re: Loader Poll - Trying to get an idea of what the opinions are

Yeah, can we make this happen in 0.15.8?
by inteljoe
Wed Apr 26, 2017 4:41 pm
Forum: General discussion
Topic: 0.15 Reactor Ratio
Replies: 128
Views: 85409

Re: 0.15 Reactor Ratio

1.21 GIGGAWATTS!!!
by inteljoe
Mon Apr 24, 2017 6:37 pm
Forum: General discussion
Topic: 15.0 is on!!
Replies: 5
Views: 1457

Re: 15.0 is on!!

Make sure to launch 0.14 and disable mods!

(because they probably won't work)
by inteljoe
Fri Apr 21, 2017 4:11 pm
Forum: News
Topic: Friday Facts #187 - Space science & 0.15 graphics
Replies: 362
Views: 63944

Re: Friday Facts #187 - Space science & 0.15 graphics

My head just exploded
by inteljoe
Fri Mar 24, 2017 5:07 pm
Forum: News
Topic: Friday Facts #183 - Aiming for the release date
Replies: 145
Views: 36138

Re: Friday Facts #183 - Aiming for the release date

I am in different. One part of me wants it the other wants it as a polished product. So either way I want it. But I am an impatient American, so there is that too
by inteljoe
Fri Mar 17, 2017 4:04 am
Forum: General discussion
Topic: Gog.com key too?
Replies: 13
Views: 2313

Re: Gog.com key too?

Reminds me of a time where you used to have to go to a developers website from time to time to check for patches, download an installer, and run the risk of having to uninstall completely and install a patch over a fresh install. It wasn't that long ago either, maybe 10 or 15 years. That's when game...
by inteljoe
Fri Feb 24, 2017 10:41 pm
Forum: General discussion
Topic: what do we do when 0.15 happens?
Replies: 11
Views: 2368

Re: what do we do when 0.15 happens?

I don't think my wife would kick me out for playing too much Factorio. Although she might threaten it if I don't shower for a couple of days.
by inteljoe
Fri Feb 24, 2017 4:51 pm
Forum: General discussion
Topic: what do we do when 0.15 happens?
Replies: 11
Views: 2368

Re: what do we do when 0.15 happens?

Abandon our wives and children and proceed to play factorio non-stop for 48 hours straight.
by inteljoe
Fri Feb 03, 2017 4:32 pm
Forum: General discussion
Topic: Factorio email about password change
Replies: 2
Views: 576

Re: Factorio email about password change

Few minutes ago i got mail saying: this is a notification about change in your Factorio account details. Namely: Your password has been changed I went back to check it and my password is still the same. Should I be worried? We call this spam or more specifically phishing. Chances are if you look at...
by inteljoe
Fri Feb 03, 2017 4:26 pm
Forum: General discussion
Topic: can we get a countdown to 0.15?
Replies: 32
Views: 5855

Re: can we get a countdown to 0.15?

Many people in the team use OSX and Linux, a lot of us use windows, but that doesn't really make a difference
The Factorio gods are Java? So I should of sacrificed that virgin to the Oracle?
by inteljoe
Mon Jan 30, 2017 2:01 am
Forum: General discussion
Topic: can we get a countdown to 0.15?
Replies: 32
Views: 5855

Re: can we get a countdown to 0.15?

I prayed to the computer (Windows) god's recently. They seem to think the first .15 experimental is going to hit the streets next Friday.
by inteljoe
Thu Jan 26, 2017 8:28 pm
Forum: Implemented Suggestions
Topic: Improved for laser turrets: personal battery
Replies: 4
Views: 897

Re: Improved for laser turrets: personal battery

I like this idea. Personal batteries for laser turrets. Something I do is put in a line of energy turrets mixed with gun turrets. Usually in a line with 3 gun turrets and 1 laser separated apart by 2 spaces. At least at outposts. That way the laser turrets have more than enough range to catch the sp...
by inteljoe
Tue Jan 24, 2017 7:39 pm
Forum: General discussion
Topic: Thoughts on proposed Nuclear
Replies: 12
Views: 3432

Re: Thoughts on proposed Nuclear

This kind of generalization fits pretty well. I agree that it should be a simple process, or rather something not overtly complex. Although one thing that has stuck to the back of my mind in the FFF's is that the need for more and more boilers. Having 12 or so steam boilers feed the engines is quite...
by inteljoe
Wed Jan 04, 2017 10:10 pm
Forum: News
Topic: Friday Facts #167 - Reactors Operational
Replies: 120
Views: 29581

Re: Friday Facts #167 - Reactors Operational

What about running reactors like in the Minecraft Mod (http://wiki.industrial-craft.net/index.php?title=Nuclear_Reactor) More specifically where they talk about the "Mark Level" the reactor becomes. From what I remember, a "Mark I" is a reactor that produces energy and requires 0 input from the play...
by inteljoe
Mon Oct 31, 2016 8:54 pm
Forum: General discussion
Topic: Future Nuclear Power / Dirty Mining Mechanics
Replies: 9
Views: 3466

Re: Future Nuclear Power / Dirty Mining Mechanics

I think more specifically identifying what kind of reactor to model after. There are several types, outlined here (https://en.wikipedia.org/wiki/Nuclear_reactor). Pressurized water reactors, Boiling water reactors, Pressurized Heavy Water Reactor, High Power Channel Reactor, Gas-cooled reactor (GCR)...
by inteljoe
Sun Oct 30, 2016 11:46 pm
Forum: General discussion
Topic: Future Nuclear Power / Dirty Mining Mechanics
Replies: 9
Views: 3466

Re: Future Nuclear Power / Dirty Mining Mechanics

I think that it should remain fairly simple, and leave it up to mods to make it more complex. For example. Mine Uranium Ore > Refined Uranium Ore > Process Uranium Ore > Insert into Reactor > Output Mine > Furnace > Chemical Plant > Reactor building(s) > Output Storage The reactor should be expandab...
by inteljoe
Sat Oct 15, 2016 6:07 pm
Forum: News
Topic: Friday Facts #160 - Playtesting
Replies: 270
Views: 55615

Re: Friday Facts #160 - Playtesting

Something I was thinking about in regards to infinite tech are infinitate techs that change global policies. For example: Infinite Production: Increases global crafting speed by 1%. Infinite Mining: ^^ Infinite Energy: ^^ Infinite Gun Damage: ^^ Infinite Laser Damage: ^^ Infinite Fire Damage: ^^ Inf...

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