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by nido@foxserver.be
Sun Jun 29, 2025 2:57 pm
Forum: 1 / 0 magic
Topic: [2.0.55] Crash using invalid stack size input value (RuntimeError.cpp:24)
Replies: 2
Views: 367

Re: [2.0.55] Crash using invalid stack size input value (RuntimeError.cpp:24)

You are correct. I disabled the settings and i can now type 't' in numeric fields without crashing.

I saw other posts which referenced this particular source file and this solution. Apologies I didn't realise I have turned this option on.

Should I do something to close this report?
by nido@foxserver.be
Sun Jun 29, 2025 11:23 am
Forum: 1 / 0 magic
Topic: [2.0.55] Crash using invalid stack size input value (RuntimeError.cpp:24)
Replies: 2
Views: 367

[2.0.55] Crash using invalid stack size input value (RuntimeError.cpp:24)

Inserting a character not parsable as part of a number into an inserters 'override stack size' crashes the game. The same happens when the amount in a requester chest or the number field on a decider combinator is changed to something that is not a number (e.g. the letter 't').

What did you do ...

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