Search found 27 matches
- Sun Jun 05, 2016 5:59 pm
- Forum: This Forum
- Topic: Notifications
- Replies: 1
- Views: 1096
Notifications
Is there any way to have a notification or alert when someone replies to a post of yours or quotes a post you made?
- Sun Jun 05, 2016 11:20 am
- Forum: Mods
- Topic: [MOD 0.13] Challenge - defy other Factorio players
- Replies: 13
- Views: 10757
Re: [MOD 0.12.x] Challenge - challenge other Factorio players
This is a cool idea. I will have to test it out once I finish my current game.
- Sun Jun 05, 2016 11:00 am
- Forum: Mods
- Topic: [MOD 0.12.33] Power armor mk3 0.1.0
- Replies: 52
- Views: 20034
Re: [MOD 0.12.33] Power armor mk3 0.1.0
Be Player 2.nonstickfrypan wrote: How do I get my character to look blue (in some screenshots I see their character looks a bit like energy shield mkii)?
- Sun May 29, 2016 12:03 pm
- Forum: General discussion
- Topic: Factorio on mobile
- Replies: 10
- Views: 5881
Re: Factorio on mobile
Hi Factorio community, a few weeks ago the devs wrote about a mobile version of factorio in their friday facts (fff-132). Is there any further information about this? I would love to try factorio on my phone! What do you guys think about a mobile version of the game? Would you pay for it? I would p...
- Thu May 26, 2016 11:43 am
- Forum: News
- Topic: Friday Facts #139 - Wrapping up multiplayer
- Replies: 74
- Views: 38306
Re: Friday Facts #139 - Wrapping up multiplayer
Wait you are planning to have the game dial home to your server when it starts??? UNACCEPTABLE! I hate it when programs try to connect without my permission. If I'm playing single player, lan or even direct IP, it should not be connecting to your servers... not unless I specifically tell it too bec...
- Thu May 26, 2016 11:41 am
- Forum: News
- Topic: Friday Facts #139 - Wrapping up multiplayer
- Replies: 74
- Views: 38306
Re: Friday Facts #139 - Wrapping up multiplayer
There should be an in-game/account "friends" or "trust" list so we can restrict use of machines or belts or gates or inventories or whatever to ourselves or ourselves and people on trust/friend list so that random people can't leech off our production/power on multiplayer. (of c...
- Tue May 24, 2016 11:07 am
- Forum: General discussion
- Topic: Delete Items from game
- Replies: 4
- Views: 3167
Re: Delete Items from game
In future games maybe try this trashcan mod, I started using it in the latest game I started:
viewtopic.php?f=93&t=24119
viewtopic.php?f=93&t=24119
- Sun May 15, 2016 1:45 pm
- Forum: General discussion
- Topic: Steam summer sale and factorio
- Replies: 52
- Views: 76515
Re: Steam summer sale and factorio
Not having a sale ever is part of our philosophy. In short term, they are good and bring extra money, but we are targeting long term. I believe that searching for sales is wasted time, and people should decide on the price and value, but putting option of wasting time to search for deals or waiting...
- Thu May 12, 2016 10:46 am
- Forum: Gameplay Help
- Topic: Are there any limits to spawners?
- Replies: 6
- Views: 2826
Re: Are there any limits to spawners?
Killing them will beware you of being killed. No. 2: The more you kill, the more agressive / evolved the others get. If you can't deal with them AND the base, it doesn't make scence to attack. Research weaponry and armor before the next try. And when you destroy the base: Don't forget the victory p...
- Thu May 12, 2016 10:23 am
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1642
- Views: 502710
Re: Simple Questions and Short Answers
Rocket Building: I am aware of the parts the rocket takes and that they have to be loaded into the silo. My question is, can I load all of one part at a time? For example can I load all 1000 rocket fuel in, then switch to low density structures, then to control units? Or is it like an assembly machi...
- Wed May 04, 2016 5:28 pm
- Forum: General discussion
- Topic: CO-OP/PvP - New vs Experienced player
- Replies: 4
- Views: 2158
Re: CO-OP/PvP - New vs Experienced player
Just teach him as you both play. Explain a roboport logistics system, tell him what needs to be done, then have him set it up. If it doesn't work see what needs to be fixed and then tell him how to fix it. Just do this for everything and pretty soon you will both be able to co-build a big factory. ...
- Wed May 04, 2016 11:40 am
- Forum: This Forum
- Topic: Multi Quote
- Replies: 3
- Views: 1771
Re: Multi Quote
Click on the Quote button next to the post you want to quote first and enter your reply. Scroll down the reply page, you'll see a topic review section with the 10 last posts made to that topic. Click the Quote button next to a post, the quote will be added to your existing reply at the cursor posit...
- Wed May 04, 2016 11:27 am
- Forum: General discussion
- Topic: Do you find enemies to be a threat?
- Replies: 7
- Views: 3175
Re: Do you find enemies to be a threat?
With MK1 Power armor now the enemies are no problem for us, at 55% evolution. Tank could use a buff however, it really stomps them early game but now its just useless. Maybe have upgrade modules or something.
- Wed May 04, 2016 11:17 am
- Forum: General discussion
- Topic: CO-OP/PvP - New vs Experienced player
- Replies: 4
- Views: 2158
Re: CO-OP/PvP - New vs Experienced player
Just teach him as you both play. Explain a roboport logistics system, tell him what needs to be done, then have him set it up. If it doesn't work see what needs to be fixed and then tell him how to fix it.
Just do this for everything and pretty soon you will both be able to co-build a big factory.
Just do this for everything and pretty soon you will both be able to co-build a big factory.
- Wed May 04, 2016 11:02 am
- Forum: General discussion
- Topic: 3 factorio wishes
- Replies: 3
- Views: 1952
Re: 3 factorio wishes
I wish for a female companion lol.
- Tue May 03, 2016 11:53 am
- Forum: Gameplay Help
- Topic: look for backup for "low power" situation
- Replies: 4
- Views: 2389
Re: look for backup for "low power" situation
You can connect the Offshore Pump to the circuit network and use a network condition to turn it on. This normally involves a smart chest and inserters taking things out, and another inserter putting things back in - that inserter is on the main grid so if the power goes out the chest gets emptied a...
- Mon May 02, 2016 11:30 am
- Forum: This Forum
- Topic: Multi Quote
- Replies: 3
- Views: 1771
Multi Quote
Can you add the forum function for "Multi Quote?"
So you dont have to quote one post at a time.
So you dont have to quote one post at a time.
- Mon May 02, 2016 11:29 am
- Forum: This Forum
- Topic: Linking Steam Account
- Replies: 1
- Views: 1600
Linking Steam Account
Would it be possible to link your steam account to your Forum account and have it show total hours played under your user name?
It would also make adding others a a Steam friend much easier.
It would also make adding others a a Steam friend much easier.
- Mon May 02, 2016 11:14 am
- Forum: Technical Help
- Topic: Opening port in uTorrent?
- Replies: 24
- Views: 8388
Re: Opening port in uTorrent?
Thanks for leaving it here, this might work for other people, but you know that I already tried making Hamachi and other things to work correctly. I'm not gonna try setting up OpenVPN. Hopefully GameRanger will wake up. NoriSilverrage had a good suggestion. Do Evolve. It is very easy to setup and f...
- Mon May 02, 2016 11:09 am
- Forum: General discussion
- Topic: Just bought the game; What were Your first impressions?
- Replies: 456
- Views: 266649
Re: Just bought the game; What were Your first impressions?
Loving the game. I cant wait to finish my 2nd game up so I can install a bunch of mods I found.