My bad, it's an error
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Search found 6 matches
- Mon Jun 16, 2025 12:25 pm
- Forum: Modding help
- Topic: CaptureSpawnerTechnologyTrigger entity
- Replies: 1
- Views: 569
- Wed Jun 11, 2025 5:11 am
- Forum: Modding help
- Topic: cannot read recipe subgroup from data.raw
- Replies: 8
- Views: 1185
Re: cannot read recipe subgroup from data.raw
According to your code If recipe_subgroup comes back as nil, you get an error because concatenate nil and string is not possible.(Line 2)
If you get an error when loading, send us the error if it pass can you send us the newly named subgroup
Copying with deepcopy copy all the table, there is no ...
If you get an error when loading, send us the error if it pass can you send us the newly named subgroup
Copying with deepcopy copy all the table, there is no ...
- Tue Jun 10, 2025 9:56 pm
- Forum: Modding help
- Topic: cannot read recipe subgroup from data.raw
- Replies: 8
- Views: 1185
Re: cannot read recipe subgroup from data.raw
local function process_recipe(name, recipe)
if not recipe.results or next(recipe.results) == nil then return end
if ends_with(name,"_rcomb") then return end
local new_recipe=table.deepcopy(recipe)
new_recipe.name=new_recipe.name.."_rcomb"
new_recipe.hide_from_signal_gui = false
new ...
- Tue Jun 10, 2025 4:45 am
- Forum: Modding help
- Topic: Placing pipes in response to placing underground pipes, a variety of roadblocks
- Replies: 1
- Views: 376
Re: Placing pipes in response to placing underground pipes, a variety of roadblocks
Hello,
Maybe, you can get the tile where the pipe should be placed with surface.get_tile(x,y)
And then determine if you need concrete and/or ice platform
Maybe, you can get the tile where the pipe should be placed with surface.get_tile(x,y)
And then determine if you need concrete and/or ice platform
- Tue Jun 10, 2025 4:30 am
- Forum: Not a bug
- Topic: [2.0.55] Copying Constant combinator makes them link values
- Replies: 2
- Views: 362
Re: [2.0.55] Copying Constant combinator makes them link values
Hello,
This is how logistique group works,
https://factorio.com/blog/post/fff-382
All combinator using the same group are synchronized
This is how logistique group works,
https://factorio.com/blog/post/fff-382
All combinator using the same group are synchronized
- Tue Jun 03, 2025 7:26 pm
- Forum: Modding help
- Topic: CaptureSpawnerTechnologyTrigger entity
- Replies: 1
- Views: 569
CaptureSpawnerTechnologyTrigger entity
Hello there,
I tried to trigger a technology by capturing a spawner.
So I'm using the CaptureSpawnerTechnologyTrigger. In the documentation, I see we can define an entity but even if a define a spawner, capturing any other spawner will trigger the tech
Is that normal ?
I tried to trigger a technology by capturing a spawner.
So I'm using the CaptureSpawnerTechnologyTrigger. In the documentation, I see we can define an entity but even if a define a spawner, capturing any other spawner will trigger the tech
Is that normal ?