Search found 4 matches

by sensi_ki
Tue May 20, 2025 4:22 am
Forum: Not a bug
Topic: Aquilo Temperatures Not Correct
Replies: 4
Views: 399

Re: Aquilo Temperatures Not Correct

Thanks for the quick replies and for the info.
by sensi_ki
Tue May 20, 2025 1:19 am
Forum: Not a bug
Topic: Aquilo Temperatures Not Correct
Replies: 4
Views: 399

Re: Aquilo Temperatures Not Correct

Awesome thanks for the quick reply.

Can you explain further? If it's not a bug....? Are the numbers correct?
by sensi_ki
Tue May 20, 2025 12:13 am
Forum: Not a bug
Topic: Aquilo Temperatures Not Correct
Replies: 4
Views: 399

Aquilo Temperatures Not Correct

All,

I wanted to point out a bug that I feel would be fairly easy to fix, maybe not?

Temperatures on Aquilo are not correct. See attachments. Game version is 2.0.47. Mods being used are Base mod, Elevated Rails, Quality, Space Age. Let me know if you need the game logs, I am not sure how to get ...
by sensi_ki
Mon May 19, 2025 11:58 pm
Forum: Ideas and Suggestions
Topic: Compound Combinators (complex logic in a single building)
Replies: 11
Views: 5980

Re: Compound Combinators (complex logic in a single building)

100% agree that Compound or complex combinators should be available in the base version of the game. Its silly that the logic to run a factory takes up more space than the factory itself and the logic being utilized is more basic than the logic being run on the Green/Red/Blue circuit cards made in ...

Go to advanced search