Search found 3 matches

by SnipSnipSnipered
Mon May 12, 2025 10:52 am
Forum: Won't implement
Topic: API request: add a spent_result to AmmoItemPrototype
Replies: 5
Views: 161

Re: API request: add a spent_result to AmmoItemPrototype

Alright, that's a pretty clear answer. Unfortunate but entirely understandable. Thanks for explaining.
by SnipSnipSnipered
Sun May 11, 2025 3:33 pm
Forum: Won't implement
Topic: API request: add a spent_result to AmmoItemPrototype
Replies: 5
Views: 161

Re: API request: add a spent_result to AmmoItemPrototype

Yeah, I was imagining it being put in the player's (or the tank's) inventory and if full, drop it on the floor.
by SnipSnipSnipered
Sun May 11, 2025 11:49 am
Forum: Won't implement
Topic: API request: add a spent_result to AmmoItemPrototype
Replies: 5
Views: 161

API request: add a spent_result to AmmoItemPrototype

I was playing with the idea of giving the player back steel/a fuel tank item when they consume a full canister of flamethrower ammo and I think that adding an extra optional property for a spent_result to the AmmoItemPrototype would be a cleaner and simpler solution than anything I can come up with ...

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