Search found 4 matches
- Thu May 08, 2025 12:05 pm
- Forum: General discussion
- Topic: The quality system needs a redesign
- Replies: 34
- Views: 5875
Re: The quality system needs a redesign
I don’t want to take anything away from anyone. I simply pointed out that the current system for obtaining and crafting items of non-legendary quality is pointless, because we can acquire an unlimited amount of legendary materials from space, allowing us to create any item with virtually no effort ...
- Thu May 08, 2025 10:16 am
- Forum: General discussion
- Topic: The quality system needs a redesign
- Replies: 34
- Views: 5875
Re: The quality system needs a redesign
I have a problem where achieving legendary quality is trivially easy after building a ship that enriches meteors, because from that moment on, we have a continuous stream of legendary resources that we can directly convert into legendary components and then machines. At the beginning of the ...
- Thu May 08, 2025 10:07 am
- Forum: General discussion
- Topic: Quality killed this game for me
- Replies: 50
- Views: 7170
Re: Quality killed this game for me
For me, the problem with "quality" is that high-quality items can be crafted directly from high-quality materials. Once we build the first meteor enrichment platforms, we gain almost unlimited access to all types of items. This completely kills the sense of progression and makes using mid-tier ...
- Thu May 08, 2025 7:10 am
- Forum: General discussion
- Topic: The quality system needs a redesign
- Replies: 34
- Views: 5875
The quality system needs a redesign
I believe the quality system was poorly designed. Currently, all the quality tiers between basic and legendary have no practical use. Once you start obtaining legendary coal from space, there's a massive leap that allows you to upgrade all machines to legendary in one go. This makes base planning ...