Search found 6 matches

by FlameBear
Thu Jul 17, 2025 10:20 pm
Forum: Ideas and Suggestions
Topic: Additional train interrupt conditions
Replies: 16
Views: 5926

Re: Additional train interrupt conditions

I would really like to see a way to do "destination full or no path for X seconds so far" interrupt condition.
It would allow to wait for some time for something to be available and then give up and go somewhere else.
by FlameBear
Thu Jul 17, 2025 10:08 pm
Forum: Ideas and Suggestions
Topic: Check train wait conditions in station priority order
Replies: 0
Views: 62

Check train wait conditions in station priority order

TL;DR
If two trains have their wait condition satisfied at the same time the one at a higher priority station should end the wait first.


What?
Train wait conditions are currently checked in Train ID order (citation needed).
Instead check the wait conditions in (Station Priority, ...) order ...
by FlameBear
Wed Jul 16, 2025 10:07 pm
Forum: Technical Help
Topic: [2.0.43] with wayland doesn't use dedicated GPU
Replies: 4
Views: 484

Re: [2.0.43] with wayland doesn't use dedicated GPU

If I set DRI_PRIME=1 I get less than 10 fps.
by FlameBear
Mon Jun 16, 2025 12:24 am
Forum: Gameplay Help
Topic: Train schedule priority input
Replies: 2
Views: 280

Re: Train schedule priority input

name the usage and the voiding station the same, but give the voiding station a priority of 1
This will lead to the trains going from the "main" source to the void as well. I would like to avoid this.

My "solution" only really has a problem when the primary source has enough product to completely ...
by FlameBear
Sun Jun 15, 2025 11:29 pm
Forum: Gameplay Help
Topic: Train schedule priority input
Replies: 2
Views: 280

Train schedule priority input

I'm trying to get the following behaviour:
Train from a station waits at station X (for a period of time) until station A is free, if it spends too long waiting then go to station B.
Another train is waiting at station Y until station A is free.
I want the train from X to leave before the train from ...
by FlameBear
Mon May 05, 2025 10:27 am
Forum: Technical Help
Topic: [2.0.43] with wayland doesn't use dedicated GPU
Replies: 4
Views: 484

[2.0.43] with wayland doesn't use dedicated GPU

I'm trying to run factorio with wayland and it seems to be only using the integrated gpu.

I'm starting factorio like this:

__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia ./bin/x64/factorio
0.000 2025-05-05 11:14:23; Factorio 2.0.43 (build 82163, linux64, full, space-age)
0.012 ...

Go to advanced search