What did you do?
Placed multiple Cargo Landing Pad ghosts while there were no actual CLPs on the ground. There were enough in chests for bots to attempt to place all of them.
What happened?
Bots attempted to place all of them, succeeded at building the first one, and the other bots got stuck trying ...
Search found 3 matches
- Thu Jun 25, 2026 11:07 pm
- Forum: Won't fix.
- Topic: [2.1.8] Bots can get stuck trying to place multiple Cargo Landing Pads
- Replies: 1
- Views: 360
- Thu Jun 25, 2026 10:57 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.1.8] Can't ghost-upgrade Cargo Landing Pads to other qualities
- Replies: 1
- Views: 523
[Rseding91] [2.1.8] Can't ghost-upgrade Cargo Landing Pads to other qualities
What did you do?
Attempted to upgrade a cargo landing pad by shift-clicking the ghost for a different quality on the existing pad.
What happened?
Game does not allow this, stating "You can only build 1 Cargo Landing Pad per surface"
What did you expect to happen instead? It might be obvious to ...
Attempted to upgrade a cargo landing pad by shift-clicking the ghost for a different quality on the existing pad.
What happened?
Game does not allow this, stating "You can only build 1 Cargo Landing Pad per surface"
What did you expect to happen instead? It might be obvious to ...
- Sat Feb 22, 2025 7:35 pm
- Forum: Minor issues
- Topic: [2.0.35] "Read Working" signal not on when working
- Replies: 2
- Views: 1240
[2.0.35] "Read Working" signal not on when working
Attached is a world save with foundries that display the issue.
Despite some foundries having the "working" indicator (green light) active continuously, they never emit the working signal from "Read Working".
It appears this is related to the "multiple crafts per tick" update that came with 2.0 ...
Despite some foundries having the "working" indicator (green light) active continuously, they never emit the working signal from "Read Working".
It appears this is related to the "multiple crafts per tick" update that came with 2.0 ...