Search found 5 matches

by S0ulstr34m
Sat Apr 23, 2016 8:34 am
Forum: Ideas and Requests For Mods
Topic: Ideas on how to make automated cargo aircraft?
Replies: 10
Views: 4904

Re: Ideas on how to make automated cargo aircraft?

Hi! I'm new to the forums but I think you have posted at the right place :) Also, I would like to add that this would be a great idea! I love to think about the idea of having remote base (maybe 1 or 2 fueling distance away - to add some extra fun) to bring me some goods to my main base. I imagine y...
by S0ulstr34m
Mon Apr 18, 2016 9:15 pm
Forum: Modding discussion
Topic: Multiple dimensions
Replies: 2
Views: 1116

Re: Multiple dimensions

Thank you so much!! :)
by S0ulstr34m
Mon Apr 18, 2016 8:29 pm
Forum: Ideas and Requests For Mods
Topic: Power Grids
Replies: 5
Views: 2149

Re: Power Grids

I would like to add an idea to this since being on the topic of power grids... I would like to be able to see the strain on my power grids. At the moment, we only see how many engines/solar panels/etc we have and the amount of power that is currently produced but I don't think there is any identifi...
by S0ulstr34m
Mon Apr 18, 2016 7:42 pm
Forum: Modding discussion
Topic: Multiple dimensions
Replies: 2
Views: 1116

Multiple dimensions

Hi, I was wondering if there was any way at the moment to load different dimensions in the game? I'm currently looking to see if the following would be possible... Have the player go underground, to a different planet or simply in a new plane of existence (each would be in their own dimension or som...
by S0ulstr34m
Mon Apr 18, 2016 7:32 pm
Forum: Ideas and Requests For Mods
Topic: Power Grids
Replies: 5
Views: 2149

Re: Power Grids

I would like to add an idea to this since being on the topic of power grids... I would like to be able to see the strain on my power grids. At the moment, we only see how many engines/solar panels/etc we have and the amount of power that is currently produced but I don't think there is any identifie...

Go to advanced search