Thank you for clearing that up!
The first one set to "if 0 = 0, then output uncommon carbon asteroid input count and rare carbon asteroid input count" (the condition doesn't matter as long as it's always true, it's just to filter out these two signals), the second one set to "if uncommon carbon ...
Search found 2 matches
- Sat Feb 15, 2025 3:45 am
- Forum: Gameplay Help
- Topic: Decider combinator not working for equality check on signal with quality for "Each" comparator
- Replies: 2
- Views: 288
- Sat Feb 15, 2025 1:38 am
- Forum: Gameplay Help
- Topic: Decider combinator not working for equality check on signal with quality for "Each" comparator
- Replies: 2
- Views: 288
Decider combinator not working for equality check on signal with quality for "Each" comparator
Version: 2.0.32
Mods enabled: space age, elevated rails, quality
Game mode: freeplay
When within the decider combinator an equality check is performed on items with quality, any item with the correct amount will pass, even when the item type is incorrect, as long as the item count is equal.
See ...
Mods enabled: space age, elevated rails, quality
Game mode: freeplay
When within the decider combinator an equality check is performed on items with quality, any item with the correct amount will pass, even when the item type is incorrect, as long as the item count is equal.
See ...