Search found 4 matches

by pluralmonad
Thu Feb 13, 2025 10:36 pm
Forum: Mods
Topic: Personal Tesla Defense Mod
Replies: 4
Views: 692

Re: Personal Tesla Defense Mod

I have added a couple features to this since posting here. The best one is that the personal tesla defense can now fire a fully configurable custom beam (same graphics). All the values that seemed valuable to me now have knobs to turn and adjust the custom beams behavior in startup settings ...
by pluralmonad
Thu Feb 13, 2025 2:51 am
Forum: Mods
Topic: Personal Tesla Defense Mod
Replies: 4
Views: 692

Re: Personal Tesla Defense Mod

I did not since the mods are not compiled and essentially open source by default (and I have avoided Github since its acquisition). If it would be valuable I will get some code put up there anyway.


Edit: added to Github and link is now on the mod page.
by pluralmonad
Thu Feb 13, 2025 2:11 am
Forum: Mods
Topic: Personal Tesla Defense Mod
Replies: 4
Views: 692

Re: Personal Tesla Defense Mod

The attached screenshot is the directory/file structure that I use with the above attached script. I run the script like

Code: Select all

bash ./dev.sh test 
or

Code: Select all

bash ./dev.sh pkg
depending on if I am testing or packaging for release.
Screenshot from 2025-02-12 20-07-43.png
Screenshot from 2025-02-12 20-07-43.png (24.16 KiB) Viewed 675 times
by pluralmonad
Thu Feb 13, 2025 1:20 am
Forum: Mods
Topic: Personal Tesla Defense Mod
Replies: 4
Views: 692

Personal Tesla Defense Mod

Hello, fellow engineers!

I've been playing Factorio since 2020 and have used mods heavily most of that time. My first Space Age playthrough was vanilla just to experience the game as intended at least once. But everything since then is always full of mods.

I recently created my first official mod ...

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