Search found 16 matches

by cgistalker
Wed Sep 16, 2026 6:37 pm
Forum: Gameplay Help
Topic: Quality modules doesn't work
Replies: 3
Views: 236

Re: [2.1.19] Quality modules doesn't work

boskid thank you so much!!!!
by cgistalker
Wed Sep 16, 2026 6:33 pm
Forum: Gameplay Help
Topic: Quality modules doesn't work
Replies: 3
Views: 236

Re: [2.1.19] Quality modules doesn't work

In version 2.1.17 were the same amount of speed beacons, but was not such problem if I am not wrong, but thanks, will remove speed modules, probably I am really added them later.
by cgistalker
Wed Sep 16, 2026 6:30 pm
Forum: Gameplay Help
Topic: Quality modules doesn't work
Replies: 3
Views: 236

Quality modules doesn't work

1. Put 3 quality modules to the Electric mining drill
2. Start drilling copper

Actual result
No quality cooper earned

Saves in attachment
09-16-2026, 20-28-33.png
09-16-2026, 20-28-33.png (2.01 MiB) Viewed 236 times
by cgistalker
Sat Sep 05, 2026 8:42 pm
Forum: Not a bug
Topic: [Solved. Not a bug] Not possible to move vertical slider on space platform
Replies: 2
Views: 277

[Solved. Not a bug] Not possible to move vertical slider on space platform

I can't find the way, how to move this slider down. Could you improve logic please.
09-05-2026, 22-41-31.png
09-05-2026, 22-41-31.png (2.21 MiB) Viewed 277 times
by cgistalker
Sat Sep 05, 2026 3:49 pm
Forum: Not a bug
Topic: [Solved. Not a bug] Space platform. Receiving pack of things smaller than default user minimum amount
Replies: 3
Views: 463

Re: [2.1.14] Space platform. Receiving pack of things smaller than default user minimum amount



1. Make request on space platform for receiving 1000 blue bottles
2. Don't set minimal users value for amount of these items

Actual result on stable version 2
Platform will receive pack ONLY when planet will have at least 1000 bottles available

Version [2.1.14]
Platform will receive pack ...
by cgistalker
Mon Aug 24, 2026 9:47 pm
Forum: Not a bug
Topic: [Solved. Not a bug] Space platform. Receiving pack of things smaller than default user minimum amount
Replies: 3
Views: 463

[Solved. Not a bug] Space platform. Receiving pack of things smaller than default user minimum amount

1. Make request on space platform for receiving 1000 blue bottles
2. Don't set minimal users value for amount of these items

Actual result on stable version 2
Platform will receive pack ONLY when planet will have at least 1000 bottles available

Version [2.1.14]
Platform will receive pack with ...
by cgistalker
Sun Jun 01, 2025 7:55 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 2130
Views: 1237997

Re: Simple Questions and Short Answers

How to Move Slider from screenshot?
by cgistalker
Thu Feb 06, 2025 11:49 pm
Forum: Gameplay Help
Topic: Typing "pump" is not showing element Offshore Pump
Replies: 3
Views: 1060

Re: Typing "pump" is not showing element Offshore Pump

Fill free to delete this "bug report"
by cgistalker
Thu Feb 06, 2025 11:46 pm
Forum: Not a bug
Topic: [2.0.32] Destroyed electric pole continue to bind wires from non destroyed poles
Replies: 6
Views: 1393

Re: [2.0.32] Destroyed electric pole continue to bind wires from non destroyed poles

Loewchen wrote: Thu Feb 06, 2025 11:46 pm No, that would defeat the whole purpose of ghosts.
Possibly it is possible to turn off ghosts in the settings?
by cgistalker
Thu Feb 06, 2025 11:46 pm
Forum: Gameplay Help
Topic: Typing "pump" is not showing element Offshore Pump
Replies: 3
Views: 1060

Re: Typing "pump" is not showing element Offshore Pump

Loewchen wrote: Thu Feb 06, 2025 11:32 pm Yes it does, you are in the wrong tab.
OMG, 200 hours of game.... now it will be easier to play.
I thought that filter shown overall results not devided to tabs.
by cgistalker
Thu Feb 06, 2025 11:42 pm
Forum: Not a bug
Topic: [2.0.32] Destroyed electric pole continue to bind wires from non destroyed poles
Replies: 6
Views: 1393

Re: [2.0.32] Destroyed electric pole continue to bind wires from non destroyed poles

Loewchen wrote: Thu Feb 06, 2025 11:31 pm That's not a bug.
Is it possible to turn off in settings? Because if I put near third pole, wires will be connected in the way healthy pole -> ghost pole -> healthy pole. Instead of Healthy pole -> healty pole.
by cgistalker
Thu Feb 06, 2025 11:29 pm
Forum: Gameplay Help
Topic: Typing "pump" is not showing element Offshore Pump
Replies: 3
Views: 1060

Typing "pump" is not showing element Offshore Pump

1. Open inventory to build
2. Type "pump"

Actual result
Only pupm is desplayed

Expected result
Pump and ofshore pump is displayed.

Explanation why it is a problem:
In ukanian language:
pump = помпа
ofshore pump = помпа (берегова)

When I need ofshore pump I will type "помпа" and will see ONLY ...
by cgistalker
Thu Feb 06, 2025 11:23 pm
Forum: Not a bug
Topic: [2.0.32] Destroyed electric pole continue to bind wires from non destroyed poles
Replies: 6
Views: 1393

[2.0.32] Destroyed electric pole continue to bind wires from non destroyed poles

1. Have destroyed pole
2. Put near new pole

Actual result
New pole will be bound by wire with destroyed pole

Expected result
New pole will NOT be bound by wire with destroyed pole

Go to advanced search