So its caused by a mod? My bad. Didnt cross my mind to test it without them.Rseding91 wrote:Nevermind, I found what the problem is after installing the mods you're using and reproducing your actions
Search found 10 matches
- Fri May 19, 2017 6:39 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.11] Game crash when clicking inserter sprite
- Replies: 4
- Views: 3315
Re: [0.15.11] Game crash when clicking inserter sprite
- Thu May 18, 2017 2:33 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.11] Game crash when clicking inserter sprite
- Replies: 4
- Views: 3315
[0.15.11] Game crash when clicking inserter sprite
I was looking at my bonuses and then i decided to click the inserter icon. That crashed game. See video attached:
Video will be ready at https://youtu.be/whGkXNgOvzU once it's done processing.
Video will be ready at https://youtu.be/whGkXNgOvzU once it's done processing.
- Sat May 14, 2016 10:08 pm
- Forum: Mods
- Topic: [MOD 0.12.12+] Advanced Logistics System 0.2.13
- Replies: 242
- Views: 220687
Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13
Hello, I have accidentally bugged my save. Game closes current save whenever i press the button to open the GUI.
here is the list of mods i use:
https://i.gyazo.com/f2048865866d353f0b055413375fe208.png
Here is the error i get when i press the button:
https://i.gyazo.com ...
here is the list of mods i use:
https://i.gyazo.com/f2048865866d353f0b055413375fe208.png
Here is the error i get when i press the button:
https://i.gyazo.com ...
- Fri Apr 29, 2016 7:56 pm
- Forum: F.A.R.L
- Topic: [0.12] Bugs, crashes & other issues
- Replies: 309
- Views: 153174
Re: [0.12] Bugs, crashes & other issues
Here is video of my problem: https://youtu.be/xX9nvQHoUdQ
What other mods are you using? A blueprint not detecting rails must be some other mod doing something with rails. If that problem is solved i think FARL will behave too.
Oh wow i am stupid. I was using a mod that made rails seem "placed by ...
What other mods are you using? A blueprint not detecting rails must be some other mod doing something with rails. If that problem is solved i think FARL will behave too.
Oh wow i am stupid. I was using a mod that made rails seem "placed by ...
- Fri Apr 29, 2016 7:38 pm
- Forum: F.A.R.L
- Topic: [0.12] Bugs, crashes & other issues
- Replies: 309
- Views: 153174
Re: [0.12] Bugs, crashes & other issues
Updated to 0.12.32 and error is still there when i try to blueprint a section of my track.
Just so where are on the same level: Factorio 0.12.32 and Farl 0.5.25?
Can you describe how you are trying to blueprint? The error indicates that you are pressing the "Vertical" or "Diagonal" button. Which ...
Just so where are on the same level: Factorio 0.12.32 and Farl 0.5.25?
Can you describe how you are trying to blueprint? The error indicates that you are pressing the "Vertical" or "Diagonal" button. Which ...
- Fri Apr 29, 2016 7:02 pm
- Forum: F.A.R.L
- Topic: [0.12] Bugs, crashes & other issues
- Replies: 309
- Views: 153174
Re: [0.12] Bugs, crashes & other issues
Edit: Just updated to the newest one (0.5.25) and now my FARL locomotive is gone. Command: /c remote.call("farl", "reset") doesnt work (Unknown interface: farl)
What Factorio version? I guess you are on 0.12.31 which has a few bugs with blueprints
0.5.25 requires Factorio 0.12.32 (should be ...
What Factorio version? I guess you are on 0.12.31 which has a few bugs with blueprints
0.5.25 requires Factorio 0.12.32 (should be ...
- Fri Apr 29, 2016 6:37 pm
- Forum: F.A.R.L
- Topic: [0.12] Bugs, crashes & other issues
- Replies: 309
- Views: 153174
Re: [0.12] Bugs, crashes & other issues
Hello, im having trouble with FARL 0.5.24 and i get this error when i want to blueprint the track train is on.
https://i.gyazo.com/98074d023e501b7a3b3d087fab226fcc.png
I myself cannot blueprint the tracks since they arent detected by blueprints. Any help?
Edit: Just updated to the newest one (0 ...
https://i.gyazo.com/98074d023e501b7a3b3d087fab226fcc.png
I myself cannot blueprint the tracks since they arent detected by blueprints. Any help?
Edit: Just updated to the newest one (0 ...
- Tue Apr 19, 2016 10:46 pm
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 297474
Re: [MOD 0.12.x] The Fat Controller. Remote train management
Hey, I have played with few mods but decided to use map editor. After saving everything and trying to load the custom scenario i get this error:
I'm not sure how scenario creation works with mods. Try disabling FatController, load the scenario in the editor, save it and then enable FatController ...
I'm not sure how scenario creation works with mods. Try disabling FatController, load the scenario in the editor, save it and then enable FatController ...
- Tue Apr 19, 2016 10:41 pm
- Forum: Mods
- Topic: [MOD 0.15|0.14] Rail Tanker - Liquid transport 1.4.1
- Replies: 374
- Views: 367956
Re: [MOD 0.12.x] Rail Tanker - Liquid transport 1.2.2
Hey im having trouble with your mod. It worked fine until i used map editor to build long railway. Now whenever i load the scenario i get this error:
https://i.gyazo.com/65272ae1d57e773046e4bf4abeb6bef0.png
I tried removing the only tanks and pumps i know from rails but it still happens.
Mods i ...
https://i.gyazo.com/65272ae1d57e773046e4bf4abeb6bef0.png
I tried removing the only tanks and pumps i know from rails but it still happens.
Mods i ...
- Sun Apr 17, 2016 9:57 pm
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 297474
Re: [MOD 0.12.x] The Fat Controller. Remote train management
Hey, I have played with few mods but decided to use map editor. After saving everything and trying to load the custom scenario i get this error:
Mods i use:
- Biter friendly rails,
- Landfill,
- Rail tanker,
- RSO,
- This mod
![Image](https://forums.factorio.com/images/ext/219d14154fbbfcf16a5b256114df9777.png)
- Biter friendly rails,
- Landfill,
- Rail tanker,
- RSO,
- This mod