I'm in the middle of building a megabase, i have a question about efficiency modules. Is there a reason to minimize energy consumption of my machines on planets like Vulcan or Fulgora which have passive energy generation and no pollution/spores?
I guess the only limiting factor is the ups. So with ...
Search found 5 matches
- Tue May 06, 2025 10:50 am
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 2014
- Views: 790324
- Mon Apr 07, 2025 6:58 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 2014
- Views: 790324
Re: Simple Questions and Short Answers
can someone calculate how many biolabs do i need for 1mil spm, with lvl 60 research productivity bonus, all leg quality, 16 beacons per lab setup. And also how many bottles do i need per minute.
- Tue Feb 04, 2025 12:00 am
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 2014
- Views: 790324
Re: Simple Questions and Short Answers
But to give you an idea of how huge resources get on default, mining legendary big miners only drain 8% resources, so multiple your patches by 12.5. Then multiply that by mining producitvity + prod mods,which caps at 400%. So that 4 mil patch is actually more like 200 mil. Oh and the resources ...
- Mon Feb 03, 2025 3:44 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 2014
- Views: 790324
Re: Simple Questions and Short Answers
the reason i ask, is that i looked at stevetrovs megabase save, and apart from ridiculous resource patches with hundreds of millions of resources, his base had 16 stacked turbobelts of stone consumed constantly. i understand that productivity bonuses and legendary equipment can prolong the life of ...
- Sun Feb 02, 2025 7:52 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 2014
- Views: 790324
Re: Simple Questions and Short Answers
Do i have to modify any default map settings if i want to go for 1mil megabase? do biters attacks affect ups much? will default resource patches deplete too fast?