Thank you! I've loaded the file you attached and it appears to be working once again.
I've also gone ahead and configured the consistency check to always occur, per your recommendation.
The amount of gratitude I have for you and your entire team is immeasurable. Thank you so much for the swift ...
Search found 3 matches
- Tue Jan 21, 2025 8:13 pm
- Forum: Technical Help
- Topic: [2.0.30] Game save crashing on consistency check after 2.0.30 release (UpdatableEntity.cpp:120: this->chunk)
- Replies: 5
- Views: 554
- Tue Jan 21, 2025 6:57 pm
- Forum: Technical Help
- Topic: [2.0.30] Game save crashing on consistency check after 2.0.30 release (UpdatableEntity.cpp:120: this->chunk)
- Replies: 5
- Views: 554
Re: [2.0.30] Game save crashing on consistency check after 2.0.30 release (UpdatableEntity.cpp:120: this->chunk)
Thanks for the reply. This was very helpful. I've located the entity in question and tried shooting it and throwing grenades at it but my game crashes every time I try to destroy it. I was worried this might happen, but was hopeful enough to believe that brute force would be able to solve my issue ...
- Tue Jan 21, 2025 5:54 pm
- Forum: Technical Help
- Topic: [2.0.30] Game save crashing on consistency check after 2.0.30 release (UpdatableEntity.cpp:120: this->chunk)
- Replies: 5
- Views: 554
[2.0.30] Game save crashing on consistency check after 2.0.30 release (UpdatableEntity.cpp:120: this->chunk)
Since the 2.0.30 update my game has been crashing on the "checking consistency" step when trying to load some of my game saves. This was not occurring prior to this update.
In my search I found that similar issues were occurring where it was suggested that this may be an issue of hardware failing ...
In my search I found that similar issues were occurring where it was suggested that this may be an issue of hardware failing ...