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by KDhynamo
Tue Jan 21, 2025 8:22 pm
Forum: Modding help
Topic: Trouble replacing specific uranium icons
Replies: 2
Views: 324

Re: Trouble replacing specific uranium icons

Thanks to the wonderful folks on the Factorio Discord I learned the issue was that I needed to replace the pictures array as well as the icon in order for items with a subtle glow to appear correctly. Here's my final code:


replacementPairs = {

{ "ammo", "atomic-bomb" },
{ "ammo", "explosive ...
by KDhynamo
Tue Jan 21, 2025 3:44 pm
Forum: Modding help
Topic: Trouble replacing specific uranium icons
Replies: 2
Views: 324

Re: Trouble replacing specific uranium icons

Well I was able to figure out the centrifuge glow! Here is what I came up with
local centrifugeEntity = data.raw["assembling-machine"]["centrifuge"]
if centrifugeEntity then
local lights = centrifugeEntity["graphics_set"]["working_visualisations"][2].animation.layers
for _, light in ipairs ...
by KDhynamo
Tue Jan 21, 2025 8:17 am
Forum: Modding help
Topic: Trouble replacing specific uranium icons
Replies: 2
Views: 324

Trouble replacing specific uranium icons

Hello everyone. First post so apologies if anything is off. I could use some help in replacing some graphics and I'm a bit stuck.

I am creating a mod that replaces uranium graphics with blue variants, and so far I have successfully used realistic ores as a template for replacing most of the item ...

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