Search found 4 matches
- Fri Jan 17, 2025 7:20 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.28] Placing higher quality roboport over existing roboport causes lag/stutter
- Replies: 7
- Views: 1673
Re: [Rseding91] [2.0.28] Placing higher quality roboport over existing roboport causes lag/stutter
Oh, awesome! I kind of had a feeling about the replacement thing, after I sent the save file I was just removing a few roboports and I saw that right when the "mining" bar filled up was when the momentary lag happened. But being a developer just means I also know it could've been any of tw...
- Thu Jan 16, 2025 3:21 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.28] Placing higher quality roboport over existing roboport causes lag/stutter
- Replies: 7
- Views: 1673
Re: [2.0.28] Placing higher quality roboport over existing roboport causes lag/stutter
Odd...the .zip is nowhere near the file size limit. ~65MB, actually. Hopefully I've got it attached now, but I'll keep my fingers crossed.
- Thu Jan 16, 2025 1:28 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.28] Placing higher quality roboport over existing roboport causes lag/stutter
- Replies: 7
- Views: 1673
Re: [2.0.28] Placing higher quality roboport over existing roboport causes lag/stutter
My apologies; I'm just getting over being ill and apparently thinking still isn't very tater tots.
Save file should be attached now.
Save file should be attached now.
- Thu Jan 16, 2025 12:00 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.28] Placing higher quality roboport over existing roboport causes lag/stutter
- Replies: 7
- Views: 1673
[Rseding91] [2.0.28] Placing higher quality roboport over existing roboport causes lag/stutter
As the title says. I'm currently going around Vulcanus upgrading my roboports to uncommon quality, and whether I place them down myself or my bots do it there's always a fraction of a second where the entire game just seems to stop. Like the entire universe needs to comprehend that I'd just replaced...