Search found 10 matches

by shaprshot2566
Fri Aug 12, 2016 6:40 am
Forum: Gameplay Help
Topic: I cant see all networkchest's inside
Replies: 6
Views: 1931

Re: I cant see all networkchest's inside

if you hover over an empty logi chest you also get more space
by shaprshot2566
Tue Aug 09, 2016 10:50 am
Forum: Multiplayer
Topic: Co-op New Server
Replies: 6
Views: 2507

Re: Co-op New Server

Hi i've sent a request sharpshot2566 in relatively experienced and would love to play with others
by shaprshot2566
Fri May 06, 2016 8:21 pm
Forum: Gameplay Help
Topic: Biter Bases
Replies: 8
Views: 3540

Re: Biter Bases

I find personal robo ports and lasers work well 5 ports and 4 reactors can destroy most bases
just watch our for power running out and lack or repair packs.
by shaprshot2566
Fri May 06, 2016 7:50 pm
Forum: Ideas and Suggestions
Topic: Tiles walking speed could affect aliens
Replies: 4
Views: 1907

Re: Tiles walking speed could affect aliens

Supercheese wrote: Or fields of barbed wire/razor wire. Would be nice. :)
we have walls
by shaprshot2566
Fri Apr 29, 2016 2:36 pm
Forum: Ideas and Suggestions
Topic: Pre-End-Game: A rocket lifts off: Huge wave of bitter attack
Replies: 5
Views: 2248

Re: Pre-End-Game: A rocket lifts off: Huge wave of bitter attack

or the satellite could do something, e.g if a communications array is set up it could explore large areas of the map .
e.g. (number of satellites) squared chunks of the map could be shown.

I agree though there should be something after rockets.
by shaprshot2566
Fri Apr 29, 2016 2:28 pm
Forum: Multiplayer
Topic: [Vanilla|0.14|US] SUG Dedicated Server
Replies: 416
Views: 176025

Re: [Vanilla|0.12.31|US] MP Dedicated Server

Maniah wrote:Main base got griefed bad ... twice.
any 1 know who did this?
by shaprshot2566
Sun Apr 17, 2016 12:49 pm
Forum: Maps and Scenarios
Topic: Map editing help
Replies: 2
Views: 2030

Re: Map editing help

you could allways get the landfill mod and then ininstall it i think that would work.
*need confirmation though
and if you want to there will be an edit in the config flies to change ther recepie
but dont relly know aboutmap editing though sorry
by shaprshot2566
Sun Apr 17, 2016 9:24 am
Forum: Ideas and Suggestions
Topic: Energy and Combat Suggestions
Replies: 1
Views: 1174

Re: Energy and Combat Suggestions

I support the solar and accumes, but steam i dont think you use mutch of and i hardly ever use solar pannels

but this idea seam likly to be moadable and could try posting it in mod suggestions of one hasnt been created
by shaprshot2566
Sun Apr 17, 2016 9:14 am
Forum: Ideas and Suggestions
Topic: Toilet
Replies: 14
Views: 6718

Re: Toilet

i men tis guy can build rockets to space and make oil refinaries but cant build a toilet honesty.
by shaprshot2566
Sun Apr 17, 2016 9:12 am
Forum: Ideas and Suggestions
Topic: Moduls for inserters
Replies: 1
Views: 831

Moduls for inserters

add modules for inserters fast and longhanded inserters get one slot smart get 2 slots for modules This mainly comes arround when you have longhanded inserter issues with them not bing fast enough and this is a way to fix this without being to overpowered And when you "beaconify" the base ...

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