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by Ton301
Sun Jan 04, 2026 3:26 pm
Forum: 1 / 0 magic
Topic: [2.0.72] Crash approaching Gleba enemies "double value not in range for fixed point number: nan"
Replies: 5
Views: 340

Re: [2.0.72] Crash approaching Gleba enemies "double value not in range for fixed point number: nan"

I have fully updated both my bios and other drivers for my chipset, but I still get the same issue as before. To be more specific, the crash occurs when approaching stomper, however other entities are fine.
A new log file after the bios update is attached below.
by Ton301
Fri Jan 02, 2026 6:02 pm
Forum: 1 / 0 magic
Topic: [2.0.72] Crash approaching Gleba enemies "double value not in range for fixed point number: nan"
Replies: 5
Views: 340

[2.0.72] Crash approaching Gleba enemies "double value not in range for fixed point number: nan"

When approaching a particular batch of enemies on Gleba, the game crashes.

To reproduce, approach the enemies to the right (on the attatched save) and it will crash within a few seconds.

Mods loaded:
Space Age
Quality
Elevated Rails
Factorio Library
Factory Planner
Mining Patch Planner
P.U.M.P ...

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